Oxygen Not Included

Oxygen Not Included

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Rebalanced Tiles
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Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
154.181 KB
3 Nov, 2019 @ 10:30pm
25 Nov, 2024 @ 7:45pm
8 Change Notes ( view )

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Rebalanced Tiles

In 1 collection by Aze
ONI Gameplay Mods
8 items
Description
Customize every tile to your liking, with a default config intended to add depth to base design and tile choice!

This mod lets you configure many values for each tile, including: run speed, decor, decor radius, and tile strength. Additional features are added to some tiles to enhance the gameplay. Every single aspect can be individually configured.

Default Changes:
  • Mesh and Airflow partially block solar light, just like window tiles.
  • Carpet tiles don't provide decor when used as a wall.
  • Carpet tiles will combust into a normal tile if the temperature is too high.
  • Stronger insulated tiles.
  • Decreased decor from metal tiles.
  • Window tiles are weaker, and dupes must walk slowly on them.
  • Carpet tiles have massively increased decor, but slow dupes a bit.

Configuration:
  • Open the options dialog in the mod menu.
  • The UI allows toggling the major added functionality, and if each tile should be altered from default.

Compatibility
  • This mod should not interfere with any others. If it does, you will be able to disable only the interfering aspects.
  • Other mods may overwrite the values you configure through this mod. Depending on implementation it's likely I can do nothing about this.

Source[github.com]
This mod utilizes Peter Han's library[github.com]

Reporting Bugs:
  • If it crashes or errors, provide an output log, I can't help without it.
  • If it's not behaving as expected, please describe what exactly is occurring in game and how it differs from expectations.
  • Please describe steps to reproduce issues; if I can't reproduce something I can't troubleshoot it.
  • Contacting me on Discord (Aze#0066) is preferred for complicated issues since it makes communication easier.
32 Comments
Merchant 24 May @ 4:10am 
When I edit the sunlight amount for the starting asteroid from 10000 to 30000 the game crashes at generating the world.

Error in CameraController.CameraController.OnSpawn at (125.50, 291.50, -100.00)

System.IndexOutOfRangeException: Index was outside the bounds of the array.
at RebalancedTiles.Mesh_Airflow_Tiles.SunlightModifierGrid.CalculateSunMod (System.Int32 column, System.Int32 row) [0x0000c] in <4252abaa4c4d4a01afb42a6a3fff5f1b>:0
at RebalancedTiles.Mesh_Airflow_Tiles.SunlightModifierGrid.Initialize () [0x0009a] in <4252abaa4c4d4a01afb42a6a3fff5f1b>:0
at RebalancedTiles.Mesh_Airflow_Tiles.SunlightModifierGrid+Init_Patch.Postfix () [0x00000] in <4252abaa4c4d4a01afb42a6a3fff5f1b>:0
at (wrapper dynamic-method) CameraController.CameraController.OnSpawn_Patch1(CameraController)
at KMonoBehaviour.Spawn () [0x0005d] in <1f583ce96a48430ba66629e5477a0517>:0
Build: U55-663500-SCR
Aze  [author] 25 Nov, 2024 @ 7:46pm 
Mod is fixed for the new update now.
白鸽与风铃草 23 Nov, 2024 @ 4:14am 
mod up
Aze  [author] 24 Aug, 2024 @ 7:56am 
@白鸽与风铃草: I just tested and was able to create a new world without a crash. Could you please provide a log and/or more detailed reproduction steps?
白鸽与风铃草 23 Aug, 2024 @ 8:36am 
Creating a new world creates a black hole
Aze  [author] 18 Mar, 2024 @ 7:28pm 
@Order Initiative: Thanks. Should be fixed now.
Cosmoros 14 Mar, 2024 @ 12:38pm 
https://hatebin.com/iludqwkddb

Crashes on building something in rocket.
Aze  [author] 16 Feb, 2024 @ 9:33pm 
@All: Should be fixed now. You can configure settings through the UI instead of a file as well.
3GuB 8 Jan, 2024 @ 8:40am 
Update plz