Garry's Mod

Garry's Mod

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Citadel Town
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
File Size
Posted
Updated
60.606 MB
9 Nov, 2019 @ 10:22am
18 Jul, 2020 @ 3:53am
20 Change Notes ( view )

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Citadel Town

In 1 collection by Dynamite_Dan01
Explosives Cupboard
62 items
Description
A large map for NPC battles with interiors for nearly everything, including the Citadel.

The Citadel itself is about halfway complete and I intend to update it every week or two.

LATEST UPDATE:
-NEW: Expansion to the Citadel's interior, including a gunship maintenance bay which has a view into the main hangar
-NEW: NPCs can no longer see through the spawn room windows, meaning you can get set up without them aggro-ing against you
-FIX: Part of the underground's AI nodes were missing! ...until today, anyway

FEATURES:
-NPC nodes everywhere, even on rooftops and bridges!
-An isolated spawn room with teleporters to major 'bases'
-Strider nodes in open areas

THE CITADEL:
-Combine armoury with chargers and ammo crates
-Raised sniper platform with a view of the entire map
-Main entrance is a massive pinch point
-Lower entrance is guarded by a tesla gate, it takes 3-4 seconds to recharge after firing before it can strike again
-Tesla gate can be turned on and off from a nearby button
-Armoury has buttons to summon a hunter chopper, gunship and sound an alarm
-Aircraft created this way will fly around the map
-Small hangar for hunter-choppers/ drones
-The main entrance can be locked down using a button in the armoury,
this causes the inner wall to slam down in place, blocking access and crushing anything in its way
Pressing the button again resets the wall
-Can be put into high alert, allowing dropships to be deployed.
-Superchargers as seen in the chapter 'our benefactors'

THE HOTEL:
-Rebel armoury with health charger and ammo crates
-Some entrances can be barricaded with metal doors by using their buttons
-Sniper points and top floor and roof
-Underground entrance designed to resist zombie attacks
-Barricades behind entrances for defenders
-NPCs can and will operate the hotel barricade doors on their own,
this can be disabled using a button in the rebel armoury
-Target range on second floor

THE UNDERGROUND:
-I recommend using zombies or any scary NPCs here
-Can be used to bypass the combine's forcefields
-Claustrophobic and maze like structure that benefits zombies
-Lowest areas have vents with nodes for headcrabs
-Lower level is very dark
-Has access to many surface buildings

THE SURFACE:
-Ramps allow NPCs access to almost all rooftops
-Windows are breakable
-Divided into two major sides for combine and rebels
-Midway wall has forcefields that only give access to combine (some modded NPCs may still get through)
-Forcefields can be turned on and off from a combine outpost in one of the larger buildings


Extra notes for performance and experience:

Due to the map being quite heavy, I recommend enabling multicore rendering.
A guide to this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=718934470


Recommended mods:

iNPC - Artifical Intelligence Module: (Allows NPCs to work as teams and players to side with combine and zombies)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=632126111

NPC Spawn Platforms v3: (So you don't have to keep respawning NPCs manually)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107821465

Zombie++: (Makes zombies infectious, good for the underground!)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=406760913
Popular Discussions View All (7)
97
22 Jul, 2023 @ 8:52am
Suggestions
Dynamite_Dan01
32
30 Nov, 2024 @ 11:21am
Issues and support
Dynamite_Dan01
1
29 May @ 2:54pm
why's the ambient so creepy?
cereal-killer
315 Comments
CaliforniaEAS 22 Jun @ 6:47pm 
does it have Navmesh?
andycoal 10 May @ 7:39pm 
this brings back memories LOL
dr. kleiner 1 May @ 6:49pm 
dev released a new revamped version which is 10000000000000x better check his profile
baernay 11 Mar @ 12:41pm 
blocitadel
The mommy loona 28 Feb @ 7:13pm 
is it possidle to turn off the force field gates?
Jobo The Bozo 7 Feb @ 12:51am 
@Scientist... I dont think he's a scientist if he said eleventeen tbh XD
grahamistockton 31 Dec, 2024 @ 10:45am 
finly a good map
grahamistockton 28 Dec, 2024 @ 11:33am 
why haven i knowing aobut this?
motoristcrushessign 21 Dec, 2024 @ 12:45pm 
this map is NOT getting updated again dawg
Sgt. Drake 27 Oct, 2024 @ 10:45am 
hooa