Sid Meier's Civilization VI

Sid Meier's Civilization VI

38 ratings
Larger Borders (10)
   
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Type: Mod
Mod: Gameplay
File Size
Posted
1.091 KB
15 Nov, 2019 @ 5:24am
1 Change Note ( view )

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Larger Borders (10)

Description
Increases the maximum radius for city borders growth from 6 to 10.
10 Comments
Ceice 13 Oct, 2023 @ 12:36pm 
does it work on a saved game
Potatoes and Tomatoes 13 Feb, 2023 @ 7:44am 
is there 8 version?
Blutvogt 23 Sep, 2021 @ 8:52pm 
Thank you for clarifying.
dreadanddespair  [author] 23 Sep, 2021 @ 5:44pm 
There isn't a terrain typing for the border growth, sorry.
Blutvogt 21 Sep, 2021 @ 3:40pm 
Is there a way to not allow the border growing over ocean tiles? I was looking for a mod able to change this but couldn't find one, so maybe this isn't possible.
startrekpacman™ 7 Feb, 2021 @ 3:07pm 
I just dont understand why it is restricted in the first place. Cities by default spread 6 tiles in every direction so why would they restrict the work radius to 3? Idk, we got them to re-add monopolies and cooperations so perhaps if enough of us demand it they could change something.
dreadanddespair  [author] 6 Feb, 2021 @ 2:30pm 
The city working radius is part of the dll coding which is not editable in Civ VI. Myself and other modders have extensively looked in the issue previously.
startrekpacman™ 3 Feb, 2021 @ 2:01pm 
This mod is nice, but I am searching for a mod that allows you to utilize those resources. Having a big city is all and good but what is the point if I cant work those tiles?
Angelhearth 3 Dec, 2019 @ 9:17am 
Yes, but as long as you can't utilize them it's not much use. Of course you can cannibalize those outside the 4-tile radius, but I much rather harvest them.
Look into my eyes 18 Nov, 2019 @ 5:49pm 
<3