Garry's Mod

Garry's Mod

33 ratings
House 6 [Navmesh + AI Nodes]
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
Updated
8.023 KB
18 Nov, 2019 @ 7:32pm
19 Nov, 2019 @ 7:02pm
3 Change Notes ( view )

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House 6 [Navmesh + AI Nodes]

In 1 collection by Dexter
All of Master_64's current navmesh + AI node addons.
18 items
Description
Hey there, in case you don't know what this mod does, it essentially makes this map compatible with all NPCs, SNPCs and Nextbots!

Make sure that you use the RemoveProps tool/addon to remove doors (except the vents) that connect to any part of the map. If you don't do this, you will experience NPCs, SNPCs and Nextbots commonly getting stuck on stuff! This is a 1-time process and I highly recommend you do this to get the best experience possible!
OR
Run this console command on every map launch (this deletes every door in the map, although also removes the floor vent. If you do this, use a prop to add a floor over the vent removed):
ent_fire func_door kill; ent_fire func_door_rotating kill; ent_fire prop_door_rotating kill

Known bugs that might be able to get fixed, although some can't be fixed due to the structure of the map, all bots:
- Can't follow you to any secret areas.
- Can't get on top of certain structures.
- Can't get to you if you're camping in some sort of closet (the ones with the custom doors).
- Can't get on top of any desk or bed of any kind (because if they were to climb, it would clip them through the ceiling, resulting in an odd back-warp).
- Can't go under the table in the kitchen area.
- Can't jump over certain railings (if there is a ceiling next to it, they can't use it).
- Can't go through windows.
- If supported, if they can open the shelves, can softlocked themselves for a little bit (if you're worried about this, use the door removing tool to remove all the shelves and whatnot to prevent this from happening!).
- [Exclusive to NPCs and SNPCs] Will stand in place if you crouch under certain things.

Supports Out of Bounds: ✓

If you find any bugs with this navmesh or with the AI Nodes (that are not listed above), please comment it below!

Note to the map creator: In no way does this mod contain anything of your's EXCEPT for the icon. Please note that I cannot change the icon. Also note that I am willing to take this addon down if you friend me and pm me about it!
11 Comments
ButtonyFriend41 12 Apr, 2024 @ 8:10pm 
My toes :(
whacky 13 Nov, 2023 @ 4:18pm 
xman 723 used this house in his afton family rmarathon video. :steamthumbsup::steamthumbsup:
Dexter  [author] 10 Jul, 2022 @ 3:30pm 
@kitsunexe If the original had one, then I wouldn't have made this, since an addon can't easily override the map's nodes and navmesh.
gat 8 fingle 10 Jul, 2022 @ 12:39pm 
i thought the original already had one
foofarter 29 Apr, 2022 @ 4:59pm 
plus, why are some of the doors missing?
foofarter 29 Apr, 2022 @ 4:59pm 
i just use ragdolls
BenjamminT 19 Sep, 2020 @ 1:19pm 
oh im dumb...
:steamfacepalm:
Dexter  [author] 15 Sep, 2020 @ 10:05am 
@BenjamminT ??? This doesn't change the house, it just adds AI functionality.
BenjamminT 15 Sep, 2020 @ 5:00am 
so what dose it look like inside of it?
or is it just the same as the normal one
Dexter  [author] 3 Jul, 2020 @ 5:11pm 
@Weebatron Trust me, I've tried for many hours to get them to work on stairs; without clipping on the stairs, it hardly ever works. This is a fault from the map creator. If he were to add clipping, it should fix this issue. I was quite annoyed with this too, trust me :/