Don't Starve

Don't Starve

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Oh Poop
   
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4 Nov, 2013 @ 11:48am
8 Jan, 2015 @ 1:10pm
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Oh Poop

Description
This mod adds passive behavior to manure piles. If left on the ground they will begin decaying. When they decay they will automatically fertilize nearby barren plants and farm plots. Barren plants that are fertilized have a small random chance to become 'naturalized' again, meaning they will act as though they were never transplanted and not need further fertilizing. Flies will also stop buzzing at dusk/night.

Configuration options have been added to allow you to disable any of the individual features. You can also completely remove the flies if they annoy you (they annoy me).

A small manure pile has a very limited range (roughly one farm plot distance). Larger piles will fertilize things further away. There is an option to triple the range if you feel it is too small.

Spoiled food will now also decay but NOT auto-fertilize by default in order to allow spoiled food piles to clean up on their own. You can enable fertilization in options.


Lisence:

I consider all DS mods I make to be property of Klei. They can do anything they want with them. Other modders can incorporate as much of my code in their own mods as they want. Any art made by me is public domain. Any art made by someone else is their property and you must contact them for permission to reuse. Only restriction is my mods can not be posted with the code significantly UNCHANGED on a site I also post them to. Feel free to edit them and post your changed versions.
30 Comments
丶小甜椒 25 Mar, 2021 @ 10:40pm 
哦,大便

这个mod为粪堆添加了被动行为。如果留在地上,它们就会开始腐烂。当它们腐烂时,它们会自动为附近贫瘠的植物和农田施肥。被施肥的贫瘠植物有一个很小的随机机会再次“归化”,这意味着它们会表现得好像从未被移植过一样,不需要进一步施肥。苍蝇也会在黄昏/夜晚停止嗡嗡声。

已添加配置选项,允许您禁用任何单个功能。你也可以完全消除苍蝇如果他们惹恼你(他们惹恼我)。

一个小粪堆的范围非常有限(大约是一个农场的距离)。更大的肥料堆会使更远的地方肥沃起来。如果您觉得范围太小,可以选择将范围扩大三倍。

变质的食物现在也会腐烂,但默认情况下不会自动施肥,以便让变质的食物堆自行清理。您可以在选项中启用受精。
N1A 14 Oct, 2020 @ 10:41am 
stop asking
Lynx (kittenpower739215) 23 Aug, 2019 @ 10:06pm 
Would it be possible to make this work for don't starve together too?
xanderjohn 18 Dec, 2017 @ 7:07pm 
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badtiming220 22 Jan, 2017 @ 11:21pm 
Can we make it SW Compatible? Or will you still have to look through it first?
✪Patin✪ 22 May, 2016 @ 10:08am 
faz pra o thogether
Totally Not A Gamer Girl 24 Dec, 2015 @ 4:34pm 
This is much better than the mod that makes it so you only need to fertilse once after planting.
Swap ++
Vuohi 23 Dec, 2015 @ 2:22am 
I know you said you don't really support this mod anymore, but I thought I'd report a bug I noticed anyway.
If the "no flies" option is not on, if Chester has manure inside him when dawn comes he'll be surrounded by fly-buzzing sounds until you save and reload. (This doesn't happen in an unmodded game.)
seronis  [author] 7 Dec, 2015 @ 7:26pm 
Pretty sure that in this mod its just the passive effect that does it. In my personal copy of the game I had direct fertilization do the same thing but I dont think that was part of this.

Also I should note I dont even have the game installed anymore and wont be reinstalling (and thus not updating mods) unless my kids start playing DS again, or unless a modder friend desperately needs help with some code testing.
Vuohi 7 Dec, 2015 @ 2:48pm 
Does "naturalization" of plants happen on regular fertilizing, or only with the passive effect?