Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Surveyor Civic - Farther Sight through Civics
   
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26 Nov, 2019 @ 6:26am
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Surveyor Civic - Farther Sight through Civics

Description
As your civilization's philosophy and ideology progress, they have a better grasp of their surrounding and do a better job at surveying their areas. This mod increases land units' sight range as you progress through the Civic Tree.

All effects in this list apply to land units only.

  • All units except Settler sight range is reduced by 1 (Scout and Warrior sight range starts at 1). Early game will now even be scarier as you can't see really far and everything is dark.
  • Each of these Civics increases land unit sight range by 1: Foreign Trade (Ancient Era), Feudalism (Medieval Era), Mercantilism (Renaissance Era), Mobilization (Modern Era), Rapid Deployment (Atomic Era), Information Warfare (Future Era).

Can be used with Transportation Technology to augment your units' movement speed as you advance through the technologies.
3 Comments
fka-gargamel 29 May, 2023 @ 11:33am 
nice mod
would love to see a mod though which reduces sight range to 1 for all units except recon to make them more viable :)))
Shlomo Von Schekelstien 5 Dec, 2019 @ 2:35am 
nice idea too
Darth Jar Jar 27 Nov, 2019 @ 1:16pm 
Great concept! Like this mod