Rivals of Aether

Rivals of Aether

25 ratings
Roy Mustang (WIP)
   
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File Size
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1.180 MB
2 Dec, 2019 @ 11:40am
11 Dec, 2019 @ 8:53am
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Roy Mustang (WIP)

Description
Colonel Roy Mustang From Full Metal Alchemist Joins Rivals of Aether!!! This Character is a work in progress, I will be making weekly updates hopefully until he is done.

This is my first character I've done so if you like what you see please sub and rate my work. I'll be including notes of what I've done and what I plan to do as I make updates.

If you're interested in creating your own character but dont know how, I do weekly streams on how I'm currently making Mustang. follow me at twitch.tv/inpachie to watch how I do it!

complete moves/animations so far:
walk/dash/crouch - same speed as Sandbert, will probably slow him down a little
jumps - same jump height as Sandbert, most likely will not change
airdoge - its an airdoge...
fspecial - similar to Fox from smash bros, slow start, quick movement across screen, lingering fire damage
fheavy - 2 hits, first comes from backhand, second from ignition glove explosion, lingering fire damage
jab - quick one hit jab that has high hit stun to combo into heavy attacks, short range, again...lingering fire damage
dair - spikes on explosion hit, requires good timing but has large hitbox
nair - 3 hit flame attack with 360 degree hitbox, good combo potential on short hop. also has fire damage
bair - explosion that pushes Roy forward similar to Corrin's back air in smash ultimate.

Future moves/attacks plans:
uair - explosion similar to Zelda's up air in smash bros, will have ability to spike upwards.
fair - similar to jab but creates bigger flame.
nspecial - slams ground causing eruption of 2 medium explosions followed by a large explosion, if enemy is hit with first flame they will be flung into the proceeding 2 flames, will have slow startup speed but will be able to kill.
dheavy - slams ground causing explosions on either side
uheavy - sends explosion straight up
dash attack - snaps above head similar to jab while running through opponent, finishes with a slide to slow down.
dspecial - "get off me" move ignores damage and surrounds self with flame, similar to Fox's down special but doesn't reflect projectiles and cannot be held. low damage but large knockback.
uspecial - uses explosion underneath to launch self up in air


*NOTE* just because they are "complete" doesn't mean they're immune to changes.

Hope you all enjoy!
12 Comments
Pok3mon2k18 20 Sep, 2021 @ 1:21pm 
great work cant wait to see the full thing
GaryThePlatypus 6 Aug, 2021 @ 2:09am 
i cant wait for my boy to be a part of the game
Lucky8r8k 20 Oct, 2020 @ 9:40am 
I can't wait to see more :)
The Sexis Pistols 30 Sep, 2020 @ 6:07pm 
good job
ren 10 Jul, 2020 @ 8:39pm 
Finally hes been in for a good amount of time
Marko 9 Jul, 2020 @ 2:11pm 
Finally the greatest character in FMAB(aside from Sig) is in this game
UnderratedChickenTenders 29 Jun, 2020 @ 3:17pm 
I wonder if it'll ever be worked on again ;-;
ZephDoes 24 Jun, 2020 @ 11:02pm 
Really hope this gets finished, I love what's been done so far and am hoping to be able to play the finished character
Virulent 4 Feb, 2020 @ 8:17pm 
Bro, good idea. Supporting this idea for sure.
Dank.rien 23 Dec, 2019 @ 11:16am 
COLONEL MUSTANG YESS!! We need the Armstrong hahaha!!