Don't Starve

Don't Starve

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ActionQueue Reborn
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7 Dec, 2019 @ 5:48am
23 Apr, 2021 @ 12:53pm
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ActionQueue Reborn

Description
ActionQueue Reborn for Don't Starve

This is a Don't Starve (Alone) port of eXiGe's ActionQueue Reborn. The additions made by eXiGe were too good to pass up in singleplayer, and DST ports of Shipwrecked and Hamlet content just don't cut it for me. So I decided to bring this rewritten and extended Action Queue to singleplayer.

Where applicable, the original mod's features should work in singleplayer in the same way. On top of these features, this singleplayer version adds the following:

Shipwrecked, Hamlet actions added:

  • Hacking
  • Shearing
  • Fishing-rod retrieving
  • Chiseling

New features
  • Stop conditions filter: Stop hacking tubertrees beyond regrowth, fuelling fires that are already full, etc.
  • Mimics: treat groups of prefabs as identical for purposes of double-click selection (snakeden and vine_bush, all different versions of striking carving).

Planned features

  • Autobuyer - automatically buy items that are restocked with identical item every time (ice, oincs, contracts...)
  • Search boat inventory to re-equip tools (mining coral) or active items (planting seaweed plants).

Contributing, reporting issues

Want to contribute code, or translation (including this workshop description)?

Pull requests, patches are welcome at Github[github.com].

You may also leave a comment in the appropriate discussion thread here: CONTRIBUTIONS

The mod isn't working right.

First, head over to the bug report thread and read the first post with known issues. (TL;DR: Check known issues first, otherwise follow the attached howto)

BUG REPORTS


Known issues

See above.


Original Description

This version of Action Queue has been completely rewritten with a focus on fixing all the underlying issues with the previous versions, optimizing and minimizing any performance impact, along with adding several new features. Action Queue DST ported by xiaoXzzz has been a great addition to my collection of mods, and it was only after using it for more than a year, that I decided I wanted to undertake fixing the few issues it had.

The original Action Queue for Don't Starve by simplex, which was created in 2014, is an amazing mod that still sees much use in its various versions.

Usage

  • Shift + click on entities as you normally would to add them to the action queue
  • Shift + double-click on an entity to select all entities of the same prefab in a configurable range
  • Shift + drag-click a rectangle to select entities within a selection box
  • Shift + drag-rightclick with a deployable item in your cursor to place it within the bounded area
  • Shift + drag-rightclick with a tool equipped to focus the actions performed by that tool
  • Shift + rightclick with a mini-sign in your cursor to place it directly on a chest
  • Shift + click on a crafting recipe to continuously craft that item
  • Press C to craft the last completed recipe (includes structures)
  • Shift + C to continuously craft the last crafted item (doesn't include structures)
  • Press any movement, primary, secondary, attack, or action key to cancel (or pause) the queue
  • Press F3 to display a turf grid that may help you with aligning your placements
  • Press F4 to toggle auto-collect which is triggered by certain actions
  • Press F5 to toggle endless deploy mode, ignores selection height to deploy all available items

Config Options

  • ActionQueue key with an extensive keylist
  • Always clear queue
    (if false, use action key(spacebar) to clear selected targets)
  • Selection color with 10 colors to choose from
  • Selection opacity
  • Double click speed
  • Double click range
  • Turf grid toggle key
  • Turf grid radius
  • Turf grid color
  • Option to always deploy on the wall / turf grid
  • Auto-collect toggle key
  • Enable auto-collect by default
  • Endless deploy toggle key
  • Enable endless deploy by default
  • Craft last recipe key
  • Tooth-trap spacing

New Features

  • Ability to add entities to the selection queue during a deployment action
  • Auto-collect can be toggled in game as needed
  • Configurable deploy spacing for tooth traps
  • Caches your last completed recipe to be re-called with a single key press (default C)
  • Craft last recipe repeatedly with ActionQueue key + last recipe key (shift + C)
  • Draw added to the action list
  • Deploy now goes up and down rows instead of always returning to the horizontal start position
  • Deployment of items by dropping them on the wall grid
  • Eat added to the action list
  • Feedplayer added to the action list
  • Grabs the next stack of items of the same type from your inventory for active item actions
  • Heal player added to the action list
  • Minisigns are now easily placeable on chests
  • Pick action will never target evil flowers
  • Pickup action will never target any active trap
  • Pitchfork actions, digging and placing turf
  • Repeat crafting is faster (timer based)
  • Tool filtering, which was a feature of the original mod
  • Unwrap added to the action list
  • Waits for a broken tool to re-equip without canceling the queue

Fixes

  • ActionQueue should never be canceled by using chat, map, or alt-tabbing anymore
  • ActionQueue now cancels properly if you are moving when you release a mouse button during a selection
  • Fixed incompatibility with Woodie beaver mode
  • Deployment is only triggered if the selection queue is empty
  • Give action now works properly with mushroom planters
  • Selection will not begin if your first click is on a HUD entity
  • Significantly improved how actions are applied to their targets
  • Switched to using control handlers for leftclick and rightclick, which means the mod follows rebinds in the games settings menu for primary and secondary keys

Big thanks to co.op for his help testing and suggesting new features


Translations

此版本的 Action Queue 是完全重寫,著重在修復前版本所有的潛在問題,優化並最小化對於性能的影響,並添加幾個新功能。

xiaoXzzz 移轉 DST 版的 Action Queue 作為我的模組收藏,而在使用超過一年後,我決定要解決他的一些問題。

2014 年,DST 上原始版本的 Action Queuesimplex 所寫,經過非常多的改版仍歷久不衰,是一個令人驚艷的模組。

完整敘述翻譯 (繁體中文)[pastebin.com] cheewind
Popular Discussions View All (2)
23
10 Dec, 2021 @ 6:22pm
PINNED: KNOWN ISSUES, BUG REPORTS
myxal
6
31 Jan, 2021 @ 10:59am
PINNED: FEATURE REQUESTS and other CONTRIBUTIONS
myxal
216 Comments
Wade 23 Jan @ 1:24am 
默认的左shift键会和快速放置冲突,改键之后才会生效
avg606 7 Aug, 2024 @ 12:08pm 
無效或是崩潰的可能是按鍵跟原有功能或模組功能按鍵衝突
我一開始中途家模組沒改按鍵瘋狂崩潰
開新檔改成其他按鍵後就沒崩潰了
宇文羽之助 31 Jul, 2024 @ 6:26am 
要是能在批量种植时显示植物虚影就更完美了
服了 27 Jun, 2024 @ 6:30am 
已经启用了,为什么没效果?
辣鸡游戏天天闪退 27 Apr, 2024 @ 10:40am 
不支持镰刀mod,配置菜单不适配中文
Art丨滥心 6 Oct, 2023 @ 9:18am 
@迷路,F4开启自动拾取,
迷鹿 1 Oct, 2023 @ 10:10am 
两个可以改进的,砍完树木挖完矿石会自动捡取,第二个种东西可以显示种出来的范围是多大,目前不太准。其他的没什么问题,挺棒的
放松伙计 7 Aug, 2023 @ 11:04pm 
和流畅化补丁冲突,之后禁用jit还是崩溃。。。服了
2155464260 21 Apr, 2023 @ 8:15pm 
种歪了
就是弯弯 14 Apr, 2023 @ 4:41am 
崩溃了:steamfacepalm: