XCOM 2
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[WOTC] M25 Hornet Submachine Gun
   
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17.159 MB
9 Dec, 2019 @ 10:32pm
9 Dec, 2019 @ 10:47pm
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[WOTC] M25 Hornet Submachine Gun

In 1 collection by Lord_Poncho57
[WOTC] Mass Effect: Weapon Armory
12 items
Description
The Hornet is a long-range submachine gun created by Cerberus. It is standard equipment for Cerberus troops, who are trained to handle the recoil from the gun's three-round bursts. Cerberus designed the Hornet to conserve ammunition and provide cover-fire during prolonged conflicts.

Requested by ScrmblesThDethDealr, the M-25 Hornet Submachine Gun is a Cerberus built SMG adapted for use by XCom's own Skirmishers (Or any other class that use Bullpup, like the Biotic class).

QUESTIONS AND ANSWERS:
Q: What's included?
A: The M-25 Hornet, a Bullpup class weapon to go with the other Mass Effect mods.

Q: Can this be used mid-campaign?
A: I'd always recommend starting new just to be safe, but in theory, it should be safe.

Q: Add X, Y, and Z!
A: No guarantees.

Q: Where did you get the N7 armor in the first two screenshots?
A: It's a WIP mod I was working on, that's currently shelved for now.

CREDITS:
-Bioware - Mesh, sound, and textures
-ScrmblesThDethDealr - Commissioning the mod
-LordPoncho57 - Editing textures, sounds, and the other random things to get it in XCom
18 Comments
Bluemethod 26 Jun, 2020 @ 7:14am 
Is it possible to change it's mobility to mirror other SMGs?
dmc32 11 Jan, 2020 @ 12:13am 
Thanks for this. Real bad ass gun, nice! Enjoy the sound clip for firing too.
yes_commander 15 Dec, 2019 @ 7:03am 
@Ishimura There are a number of methods you could use, but the simplest would probably be to subscribe to "Open Class Weapon Restrictions" (and the Config which is released as a separate mod that plugs into OCWR). In the main Config file is a premade example line that reads:

;+GRANT_WEAPON=(GrantWeaponType[0]="bullpup", Slot[0]=eInvSlot_PrimaryWeapon)

All you need to do is remove the semicolon at the front and save it. Just click Sub twice, delete one punctuation mark, nice and simple.
KMZ 12 Dec, 2019 @ 2:46pm 
Gonna add this to my Mass Effect collection, thank you
Wendersnaven 11 Dec, 2019 @ 6:31pm 
My Lord Poncho, you've done it again you magnificent man.
Nynex 11 Dec, 2019 @ 9:44am 
How to make this weapon as free to use for all classes?
I dont understand nothing in modding
Alexandr 10 Dec, 2019 @ 6:11pm 
@Slayer0fKings You can (and probably should, haha) make Bullpups available to all classes who can use rifles in whichever version of the game you play, WotC or RPGO or LWotC or whatnot. Just add +AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="bullpup") into any given class in classdata.ini and you're good to go.
Alexandr 10 Dec, 2019 @ 6:08pm 
Beautiful! Thanks for putting in such awesome time and effort!
Slayer0fKings 10 Dec, 2019 @ 3:09pm 
@Lord_Poncho57 ah ok yeah on my skirmishers it works fine...thanks man my bad for not reading. Though can you make one for standard folks?
Kexx 10 Dec, 2019 @ 2:30pm 
Yes!!!! The Poncho is back with awesome goodies!!!!! Thanks for this one!