Transport Fever 2

Transport Fever 2

70 ratings
Less perpendicular cities
   
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Misc: Script Mod
File Size
Posted
1.117 MB
13 Dec, 2019 @ 3:01pm
1 Change Note ( view )

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Less perpendicular cities

Description
Let the cities have a bit of fantasy with their streets.

In Transport Fever 1, the streets were perpendicular only in US maps. In TF2, it looks too perpendicular for me, at least in European towns.
So this tiny script allow the cities to have some non-linear streets (less than in vanilla TF1, but more than in vanilla TF2).
10 Comments
Ser Joost 25 Aug, 2023 @ 5:33am 
@Joe78man Yeah people used to not plan for the future, silly crusaders not considering cars... Not to mention living in efficient US cities is overall worse than those inefficient European cities. Bad take all around
Pat  [author] 19 Dec, 2021 @ 11:15am 
I agree. The aim here is to make semi-realistic layouts, not effective ones ;).
Manu 19 Dec, 2021 @ 9:40am 
The problem I see with cities is that the distance of crossings is way to long, the blocks leave a huge gap in the middle.
European cities have more random streets because they started thousands of years back when no furutre thinking was considered, no building plan, no road hierarchy. It looks nice but it's less effective
Pat  [author] 8 Aug, 2020 @ 6:07am 
It will work for every new city, and should work for existing cities when the mod is loaded in your savegame, but only for new roads generated in game.
It doesn't impact the way you create new roads, just the way roads are procedurally generated by the game.
Metssr 8 Aug, 2020 @ 5:15am 
Is this obly meant for new games I suppose, for in existing games I can bend my streets as much as I want?
Pat  [author] 23 Jan, 2020 @ 5:03pm 
You're welcome.
doom_juan 23 Jan, 2020 @ 4:05pm 
Just what I was after, many thanks for the mod!
mt120784 14 Dec, 2019 @ 3:14am 
It is better for it to be a mod, so you can disable it in individual save games for a more US or EU style depending on the game you're playing, thank you!
Pat  [author] 13 Dec, 2019 @ 3:50pm 
Yep, that's all that the mod does, that's right. I've set this angle to 5.
But I think some users may prefer subscribe a mod than modifying the game files. As an user, I usually do prefer mods.
donmiwi 13 Dec, 2019 @ 3:47pm 
instead of using a mod, change settings in base_config.lua to:
game.config.townMajorStreetAngleRange = 10.0 (default is .0 )