Kerbal Space Program

Kerbal Space Program

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Massive colonial ship
   
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Craft
Craft Type: Ship
File Size
Posted
663.809 KB
20 Dec, 2019 @ 10:50am
1 Change Note ( view )

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Massive colonial ship

In 1 collection by Overclock
Jacob's pure stock large motherships
15 items
Description
==> PURE stock, no DLC <==
This is by far the largest ship i have successfully launced in career mode (or any save). It is designed to have a massive crew capacity to colonize whatever system you want. im not sure if the fairings will stay...
There is enough space in the fairings to ponentially add warp cores to go to other solar systems if you want to do so.

Stats
Length: 147.0m
Width: 13.7m
Height: 13.5m
Dry mass: 678 tons
Wet mass: 2703 tons
Crew capacity: 363 kerbals
Delta V: 10km/s
TWR: 0.06 (about 0.25 when empty)
Burn time: 9100s
Propulsion: 28 NERVs, those four rhino engines are mostly for looks, but you can replace those with more nuclear engine pods
Parts: 314
docking ports: 2 docking port SR, two universal ports (all three docking port sizes can dock)

if you dont want to launch it, its ok as it is reccommended to build this giant ship in space...

The ship also has six mk1 lander cans used as enterances. warning: do NOT toggle same vessel interaction between the fairing and a part inside of it as it will bow the ship up.
also, i would reccommend saving/quicksaving often as there is a tiny chance (small enough to not worry much) that the ship may spontaniously self destruct... trying to find the cause of that lol

also, im going to upload the launcher later, and the launcher + the ship cost about 4mil funds to launch.
edit: im having trouble uploading the launcher... it keeps saying that i have only 100kb left although i clearly have over 10MB left, and other times, it just wouldnt work...
1 Comments
VeyOwlet 3 Aug, 2021 @ 12:09pm 
oooooooooooooooooo