Hatred
2,709 ratings
Hatred 1.666
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Content Descriptors: General Mature Content, Frequent Violence or Gore, Some Nudity or Sexual Content
File Size
Posted
Updated
5.472 GB
21 Dec, 2019 @ 7:38am
9 Aug @ 5:45pm
53 Change Notes ( view )

Subscribe to download
Hatred 1.666

Description
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See FAQ here
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> > > HOW TO INSTALL THE MOD < < <
1. See FAQ.

If it "doesn't work":
1. See FAQ.

If it crashes / freezes:
1. See FAQ.


Disclaimer

This disclaimer is applicable to game modifications ("the mods") called "Hatred 1.333" and "Hatred 1.666". By visiting webpages of the mods or profile pages of its creators, and/or subscribing to the mods, and/or playing them, and/or downloading them, you agree to all of the following.

The mods do NOT promote any (political or non-political) ideology or encourage violence acts or spread any sort of prejudice against any race, ethnicity or belief system. It was made for entertainment purposes of fans of the game. Authors of the mods do NOT condone the actions of the game's antagonist or anyone who commits such atrocities, whether they are real or fictional. The mods do NOT force you to commit any actions - you're making your own choices, including starting the game and/or installing the mods for it. The contents of the mods are presented to you on the "AS-IS" basis, meaning authors do NOT take any responsibility and are NOT affiliated with you if you do anything with it - including but not limited to: installing, playing, disassembling, sharing, posting videos or screenshots, conducting online streams or promoting it. All custom characters in the mods are adults that are based on existing adult characters from the base game. Places, events and characters presented in the mods are fictional and do NOT represent any real world counterparts; any similarity or resemblance is coincidental.

We take ZERO responsibility for the mods. This is just a game. You are responsible for your own actions, both in the mods and in real life.


> > > How is this different from 1.333? < < <

Both mods have a lot in common since they're built on the same foundation.

1.333 is closer to vanilla experience:
  • Original black & white palette
  • No new maps
  • No changes on vanilla maps
  • No changes in music
  • No changes in enemies
  • All cheats are unlocked
  • All maps are unlocked

1.666 is reinterpretation of vanilla game:
  • Everything is colored
  • Two new maps
  • Slight changes in vanilla maps
  • New music
  • Tougher battles
  • Most powerful cheats are locked behind progression
  • Maps are locked behind standard progression

Below is the partial list of changes compared to unmodded game. At some point we stopped keeping track of the changes, both big and small, so make sure to explore option menus for various new options.

Major differences from 1.333 are highlighted with bold text below.

General changes

  • The default campaign maps got through some changes to make them more challenging;
  • The whole game was colored from scratch, top-tier shıt bro;
  • After finishing Downtown you can choose between going to either Army Base + Power Plant OR Prison + Rockshield;
  • Survival mode was removed, you should check out Survival Overhaul mod instead;
  • A lot of bugfixes to the default game bugs such as the non-shooting shotgun bug and the stretching-limbs bug for female characters;
  • Added lewd TV shows to the list of television shows. Elon Musky will turn anime girls into reality;
  • Added weapons such as AK-47 to some houses with no weapons from default stages;
  • Added Desert Eagles to special places;
  • Destruction chunks (wall blocks and similar shıt) last longer;

Gameplay changes
  • All 3 perspectives are now fully supported: top-down, third-person (tps), first person (fps), sadly Igoreso didn't do the so-requested second person mod yet (sps);
  • Default stages got a few custom events to spicy the difficulty of the game;
  • Dodge/roll makes you untangible to gunshots during the animation. DODGE!
  • Slightly reduced the DODGE! cooldown;
  • RPG Soldiers (lol) are no longer braindead, they're killing machines now;
  • Custom soundtracks for all stages;
  • Custom sounds for all weapons, including proper sound spatialization;
  • New manhunt-style / surveillance camera perspective for executions;
  • Revamped execution speeches;
  • Implemented speech on kill;
  • Enemies can now aim vertically;
  • Flamethrowers' fire is longer, fuel lasts longer;
  • Toggle-able alternative outfit for the antagonist;
  • Wounded victims eventually start running slower;
  • "R" key reloads vehicle-mounted turrets;
  • Turrets were made more useful - no need to aim precisely;
  • Better feedback for being hit;
  • Turret operators take longer, reasonable time to reload and emit sounds;
  • Stun grenades affect player 1.25x longer, up to 2.5 seconds;
  • All 3 throwables are thrown 2x faster, have 1.25x larger AOE, same throwing distance in top-down (i.e. molotov got 2x increase) and +1.5x distance in fps & tps;
  • Women have significantly less health pool than men;
  • Headshots are now properly working;
  • Carry up to 6 grenades, 6 molotovs and 6 flashbangs;
  • Blood particles stay on the screen longer;
  • A LOT of new cheats;

Gameplay changes in fps & tps (compared to original mods)
  • Added shooting recoil;
  • Better crosshair behavior;
  • Toggle-able alternative crosshairs;
  • Improved sensitivity handling when using turrets;
  • Improved grenade throwing;
  • Slightly improved “cut-off” hands;
  • Screen no longer twitches when explosion occurs nearby;
  • When aiming a turret, crosshair now shows to actual point of impact (known bug - it is not smooth anymore);
  • Better aiming down sight in FPS;

VFX changes
  • Blood splashes are spawned 20% more frequently on victims;
  • Blood no longer looks like weak paper paint, gore is gud now;
  • Nearby explosions blur the vision;
  • Flashbangs actually blind the player for a short time;
  • Bullet tracers were reduced in size;
  • New grenade explosion effect;
  • Improved RPG explosion effect and damage;
  • Shorter grenade's trail;

HUD changes
  • Various hints are added to game options menus, If you read this fkucing description, then you're the type of guy who'll read the ingame hints and won't bother me with stupid questions I'd answer with irony;
  • Inventory icons can be hidden for better, less obstructed view (unless you hold “show quests” button), be it for "immersive" gameplay, screenshot taking, video recording;
  • Kill-counter for your genocide crusade;
  • Pickup icon for red fuel tanks (because those refuel flamer’s current ammo);
  • Inventory icons are orange;
  • New hit indicators (optional);
  • Minimap can now be enabled in FPS / TPS perspectives

...and a fkucton of other small changes and fixes you can only find in the changelog.

See FAQ here
Popular Discussions View All (31)
8
9 Jun @ 10:07am
Last stage
MT
2
18 Apr @ 12:07am
PINNED: Hatred 1.666 OSTs
Vergil
1
12 Jun @ 5:55pm
Custom Soundtrack(music, OST)
viktorkarenin117
2,129 Comments
Vergil  [author] 8 Aug @ 10:03pm 
It won't stay like that, he probably mistook the initial seconds of black screen to a bug. Dude, if you're going to report a bug or something like that, at least post a video rather than posting a screenshot of everything working as intended.
Igoreso  [author] 8 Aug @ 9:33pm 
The screen always progressively goes red during that mission, whether you cheated or not. I also see you play with infinite ammo, and likely also godmode (since you have full health). This explains how you stayed so long that the screen went so red. This is kinda intentional anyway.

I can only assume that you stay alive long enough to reach the alternative ending with different cutscene. Yes, it goes dark for a few seconds. If any cutscene stays dark longer than that (i.e. till the map changes) then let me know.
Vergil  [author] 8 Aug @ 6:26pm 
I'm pretty sure the way he skipped the whole stage is exactly the reason the cutscene is broken to him.

My mistake while scripting the stage

I won't fix it

Ask Igoreso to do it

I'm done with Hatred

Anal sex
Vergil  [author] 8 Aug @ 6:25pm 
lul
Igoreso  [author] 8 Aug @ 1:23pm 
@Kazami
Thanks, I will take a look.

@billclintonbudd
I'm looking at your screenshot again - how the hell did you reach the final quest area without completing side-quests? Also, which exact SWAT cutscene are you talking about? The one where you're gunned down? Or the one where you reach the quest marker?
Kazami 8 Aug @ 10:39am 
Hey, just wanted to let you know that in the final level (the power plant), the female worker model is completely in black and white instead of in colour like the rest. Aside from that, you did an amazing job colouring in all the models.
Igoreso  [author] 7 Aug @ 11:22pm 
I looked at the sources. Post process applied by the last quest _could_ potentially be conflicting with all the other effects I apply myself. No idea, I'm not an UE dev, this could be yet another UB (Ünreal Bullshit), compounded by the changes in latest OSes and drivers. Nobody knows. Maybe your GPU is dying or something.

I changed the effect to only apply the tint - it won't look as originally intended, but _could_ potentially fix what you're doing. Nobody knows.

Also, try lowering graphics settings, namely post process quality.
Igoreso  [author] 7 Aug @ 11:15pm 
What's your OS? Did you update the drivers?
Igoreso  [author] 7 Aug @ 10:58pm 
If this happens consistently for you even after verifying the integrity, then I need to know what you're (consistently) doing in order to reproduce it. I left the map running in the background for half an hour and nothing happened.
billclintonbudd 7 Aug @ 1:36pm 
tried the final mission in the first rockshield mod..this works fine...just in 1.666 not..strange :D