Garry's Mod

Garry's Mod

128 ratings
Bunker Escape
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
7.473 MB
21 Dec, 2019 @ 9:01am
3 Apr, 2020 @ 5:11am
5 Change Notes ( view )

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Bunker Escape

Description
This is my first map so don't expect too much.

This map is a bunker-style maze, the purpose of this map is to place a nextbot or other entity in it and try to escape.
to open the main doors you have to do the following:

there are 5 levers spread across the maze, you need to find them and use them.
when all of them are found a door will open to the lab. inside the lab there is a button which opens the main doors. but the switch only works if the generators are running. to activate the generators you need to find a jerrycan and bring it to the generators, when the generators are on, the lights will also be on. then you can finily escape. (these actions don't have to be in this order for the map to function).

there also is an admin room. if the jerry can gets deleted or is gone in some way, you can turn the generator on by pressing the button with the power outlet. the light can also be turned on from here.

you can find the map in sandbox, it's named as "gm_bunker_escape"
18 Comments
unluckyguy 29 Jul, 2024 @ 5:50am 
no pic no click
Rizza 3 Oct, 2022 @ 2:25pm 
even better, do it with the zeta players, and watch them from the admin room!
FoxBitsGaming 22 Jan, 2022 @ 6:59am 
I'm gonna do a cartoon cat escape in here!
cīsiņš 8 Jan, 2022 @ 9:39am 
Tresh mep very poor mader
yesimforreal 1 Feb, 2021 @ 10:36am 
pretty decent add more
Blue light 23 Dec, 2020 @ 6:51am 
bm
Mr. GunDone 15 Nov, 2020 @ 1:37am 
i like it :steamhappy:
NextKurome76TheSoldier 24 Sep, 2020 @ 11:01am 
also some nextbots can break the jerry can, you should use the grey unbreakable one
NextKurome76TheSoldier 24 Sep, 2020 @ 10:31am 
or just do nav_generate_incremental_range 16000 and then nav_generate_incremental, that doesnt relaunch the map
Trendederde  [author] 9 Aug, 2020 @ 6:06am 
Neros, you can generate a Nav-mesh by typing "nav_generate" in the console