Slay the Spire

Slay the Spire

104 ratings
The Firefly
2
   
Award
Favorite
Favorited
Unfavorite
Character
Language : English
File Size
Posted
Updated
19.128 MB
23 Dec, 2019 @ 11:51pm
14 Jan, 2020 @ 3:16pm
5 Change Notes ( view )

Subscribe to download
The Firefly

Description
Play as an original character created with strong influences from FTL; deploy various, distinct strategies to decimate your foes and enjoy high-quality original artwork for 75+ cards!

Outstanding features:
- Stealth: reduce incoming attack damage by 50%, but wears off over time and when attacking
- Precision: increase outgoing damage by increasing percentages, but wears off when not attacking
- 3+ niche strategies to deal non-attack damage
- 2 new card manipulation mechanics interacting with the draw and discard pile
- a thoughtfully designed and tested exhaust mechanic which supplements other strategies
- overall design centered around committing each turn to attack or defense, rather than endless combos

This version of the Firefly has been extensively tested and balanced over 4 months, but your feedback on this release will help to perfect and polish the design further!

We'd like to hear the archetypes you used and your assessment of them, anything you think is broken or unintuitive and what you wish were added or changed to the character. You might just find your proposals and ideas worked into the next update!

This mod was a commission! You can commission Vex too for any mod idea; contact him at Vex'd#2468 on Discord or here on Steam.
Popular Discussions View All (1)
28
2 Mar, 2022 @ 11:58am
Your feedback here!
Aluminum
34 Comments
Klaadum 28 May @ 6:03pm 
Really excellent character, great art and design
Protogen_Rhythm 2 Nov, 2022 @ 9:05pm 
Account Uncertainty+ says "darw" instead of "draw" lol
Protogen_Rhythm 30 Oct, 2022 @ 4:07am 
Very nice feeling to play as this, did a runic pyramid + defend heavy deck, focusing on cards like Shield Array, Ionized Barrier, Recollection, and more like that. Used cards like Auroral Discharge and Flak Cannon to pass early DPS checks before I got my thorns engine running.

Turns out Nebula Veil can push an ethereal/exhaust engine over the top in terms of producing pseudo-infinite stealth, especially when paired with cards like Cosmogenesis.
KumaTheDestroyer 23 Aug, 2022 @ 7:05pm 
I feel as if mind control+ and quantum tunneling+ are too over tuned... i mean, being able to stun a monster forever allowed me to just continue doing chip damage without taking any, and the card void is already good, giving it draw two as well just seems to powerful. What do you think? I do like the mod however, it introduces a cool lowering enemy's max health ability.
DiCsA 18 Feb, 2022 @ 10:23am 
Very polished gameplay. It's a real deck manipulation character.
Only thing to change would be the color of the skin. It's so close to the background that you won't even notice it.
Tammy Whammy Spammy Mammy Jammy 1 Dec, 2021 @ 9:28am 
I must be playing this character wrong cos I feel extremely underpowered whenever I play this character whoof-

Also Create Clone has a weird interaction with Mark of the Bloom - when you die, you can't end your turn, essentially being softlocked
Your_souL 16 Nov, 2021 @ 1:06pm 
Soo beautiful mod... I was impressed enough to make RUS localization. May I send you .json files? =_)
Zu 29 Jul, 2020 @ 2:09am 
Tfw you don't check the workshop when a solid mod comes out and then it gets shoved to page 2. Slow first run cuz all dat stealth, and inexplicably undertuned in a few places, but it's fun. Makes you appreciate that play order matters without being overbearing.
oriko_mikuni 14 Apr, 2020 @ 10:55pm 
alpha strike didn't count on a strike card.
Blood 19 Mar, 2020 @ 5:45pm 
Upgraded Lazer Barrage does the correct amount of damage, but consumes no energy.