Ravenfield

Ravenfield

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[SWP] Scarif Imperial Complex 2 (ea25)
   
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Content Type: Maps, Maps - Mod Tools
File Size
Posted
Updated
61.644 MB
27 Dec, 2019 @ 1:23am
12 Jan, 2020 @ 2:47am
5 Change Notes ( view )

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[SWP] Scarif Imperial Complex 2 (ea25)

Description
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DISCLAIMER
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Dear Viewer,

Due to my immaturity of when I was 16 years of age making this mod, I am unable to update map to the current Ravenfield version. This is because 16 year old me didn't know the concept of "file backups" and have thus lost them to time.

The mod works on Early Access version 25, which is accessible within the Ravenfield page in your Steam Library as shown in Fig. 2 above.

Apologies for the inconvenience, this mod will never be updated....





A long time ago in a galaxy far far away....

STAR WARS
Scarif Imperial Complex 2

The Battle of Scarif has begun. Rebel heroes
Jyn Erso, Cassian Andor and K-2SO is in that
giant Citadel tower retrieving the Death Star Plans.

Rebel Partisans from Saw Gerrera's group
have escaped Jedha and wish to fight the
Galactic Empire on Scarif as Revenge for Jedha.

The goal of the ground fighters is to give time for
the spies to steal the Plans and transport them to
the Fleet. Imperial Shore trooper garrisons have
been deployed to counter the incursion....

====================================

This is Admiral Raddus of the Rebel Alliance
Our scanners have picked up the layout of the battlefront and found the location of key objectives:

Master Switch
Control of the Master Switch may determine the battle as that would allow us to trasmit the data plans into Space for the Rebellion to pick up. Mark the command post and secure it

Landing-Pad 8
Another Crusial Command post; there is a landing platform big enough to fit X-Wing reinforcements. Control it to gain further Air-Support, those TIE-Strikers aren’t gonna destroy themselves!

The Friendly Scan is shown on the right, with battle layout and objectives, May the Force be With You.

===================================

I am Orson Krennic, director of the Death Star
Filthy Rebels have infiltrated our planetary shield to raid the base. Wipe them out at once, Get Moving!

Master Switch
Protect this area with all you have available. The Master Switch is the location with the computers which allows access to the shields!

Weapons Centre
Attach eastward to protect our military storage compiles. Weapons, supplies and imperial data are stored here, don’t let them fall into the hand of the Rebels.

I assume you have taken the necessary steps into knowing around the base, otherwise you wouldn’t be here. Deploy the Garrison! Move!

==================================

Hi, Josh here....
I made this new Star Wars map as a remastered version to one I made back in 2017

I probably tested this map hundreds of times in the past new months, and it was fun lol

Also, if you're a Youtuber, gimme a shoutout, cuz thats cool ;)

Join Ravenfield Star Wars: https://discord.gg/Vf2t6k9

All non-custom textures were taken from textures.com

Thx to Ender_Invader for helping me with vehicles and
Rift for compiling the background music for the map.

Also BaronVonGames said that BOCoruscant was the most immersive SW map, so I wanted to beat that with this map. (Getting new high score I guess)

==================================
Skins: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1951310377&searchtext=

TIE-Vehicles: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1948698607

Rebel-Vehicles : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1948696824
==================================
New map concepts in last picture

And next week: Hondo's Imperial Complex

Ok, now I play Jedi Fallen Order....
94 Comments
Blackwood 28 May @ 1:37pm 
Leaving this comment here for people who were hopeful that it would somehow work with their system- the entire map is black, and many models do not load.
(OKU) Paradox 16 Jan @ 9:13pm 
Not exactly familiar with how Ravenfield modding works, but if you were to sub to your own mod on the workshop and unpack it, couldn't the resulting files function like a standard backup?
katie.wasilonsky 19 Jun, 2024 @ 7:18am 
@Alexbuilder if you want to play on it switch to EA25
dotNetJohn 28 Jan, 2024 @ 5:43pm 
and the map is black:steamthumbsdown:
dotNetJohn 28 Jan, 2024 @ 5:41pm 
1/10 1 tie and rebel vehicles are black 2 the skins its ok 3 were the weapons
Ryangames21 11 Jan, 2024 @ 6:16am 
such a shame this mod broke
René d'Anjou 23 Dec, 2023 @ 7:23am 
Hello, the map is mostly black, i remember when i was playing it before, it was really fun, i really hope you would updated it!
PVPLORD 2 Nov, 2022 @ 2:33pm 
You either have to play on older versions or wait for him to update the mods
F.S.G 16 Oct, 2022 @ 2:57am 
hi yall, im trying to make all these awesome star wars project mods work, but all the maps and vehicles are just really dark or plain black, so i dont feel like im getting the actual intended experience. do anyone know what to do to fix this?
Fritz 28 Jul, 2022 @ 5:24pm 
It's not updated to EA26 @ECHO || Cpt. Ammogeddon