Space Engineers

Space Engineers

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Speedy 10 welders Interplanetary Multipurpose Frigate MK 1.1
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
10.431 MB
28 Dec, 2019 @ 12:36am
1 Change Note ( view )
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Speedy 10 welders Interplanetary Multipurpose Frigate MK 1.1

Description
this version of the speedy is modified to meet server limitations like max 10 welder.
Check out the fully loaded version with 25 Welders Speedy Interplanetary Multipurpose Frigate MK 1.1

Speedy Built Guide

Speedy "Mastering reality"

The Large grid interplanetary multipurpose frigate is built for agility and reliability. With multiple offensive and defensive Capabilities, it is perfectly suited for any survival situation. Styled to meet the aesthetic of games like Star Citizen it still stays true to the principle of form following function. With enormous fire power and several extra functions, it is more than a fighter frigate it is the multipurpose large grid powerhouse.

Design Feature
- Capital Rocket Battery: 16 reloadable rocket Launchers arranged in a salvo group make sure you can take on capital ships
- 38+1 Turret Supremacy: 10 Gatling Turrets, 6 Rocket Turrets, 22 Interior Turrets and 1 custom built Turret armed with 24 Gatlin guns. give you the firepower to destroy multiple targets at once.
- Welder/Projector Repair System: 10 welder make sure the Thrusters get repaired and replaced when destroyed
- Retractable Bridge Armor: 8 Hangar doors and 2 Rotors can be deployed to armor your bridge or to be retracted for full unobstructed view
- Orientation steering: using the "Q" and "E" Buttons to rotate and pulling up makes sure all 12 large thrusters are pushing the Speedy the way you want to go. while keeping the craft light and agile.
- Multipurpose Hangar Bay: 102 Large Blocks or 255 cubic meters of hangar space with 4 dedicated small ship docking spots
- Ground Vehicle Elevator: Ship to surface elevator with a pad size of 3 by 4 Large Blocks or 10 by 7,5 Meter
- Small Ship 3D Printer: Welder Projector combo for small ship Printing. Maximal size 7,5m width, 5m height, 17,5m length.
- Industrial Production: 2 refineries upgraded with 8 yield modules and 1 assembler with 3 speed modules
- Crew Area: Relaxing habitation rooms with beds, Kitchen, couch, tables and cryochambers for a crew of 6
- Landing gear: 3 Retractable Landing gears make sure you can land on Planets and moons.

Ship Statistic
PCU: 32,372
Blocks: 1,752
Grid mass: 2,227,135 kg

Acceleration
0 to 360km/h 7.94 sec
Forward 12 ms/s in atmosphere 12,6 ms/s in space
Back 6 ms/s in atmosphere 4,9 ms/s in space
Up 16 ms/s in atmosphere 9,9 ms/s in space
Left/right 1,9 ms/s in atmosphere 2,3 ms/s in space
Down 1,9 ms/s in atmosphere 2,7 ms/s in space

Weapons:
16 reloadable rocket Launchers, 10 Gatling Turrets, 6 Rocket Turrets, 22 Interior Turrets and 1 custom built Turret armed with 24 Gatlin guns
Engine:
2 Hydrogen Tanks, 9 H2/O2 Generators, 1 Hydrogen Engine, 16 Large Batteries, 4 Reactors
Storage:
625000 L Cargo, 36000 L Ice
Connection:
1 Connector Top Landing spot
7 Hangar Connectors
2 Retractable Connectors on the Elevator
Components:
Jump drive, Antenna, Backup Antenna, Remote, 41 Welders, 2 Spotlights Front, Projector; Position Lights, 13 Cameras
Color:
Anthracite, White and Sunrise Orange

I Hope your satisfied with the Performance of the Speedy
Have fun out there mastering reality.


No mods Mobile Base Survival Refinery Assembler Survival kit Starter Hangar Fighter Ship Printer Gunship Carrier Destroyer Elevator Jump drive
24 Comments
DerMakrat  [author] 27 Oct, 2020 @ 11:00am 
hey i just checked the o2/h2 it should work fine. about the flip maybe the rotor min max ° is not set properly ?
vitaL 25 Oct, 2020 @ 11:38am 
Definitely nothing damaged around it.
keep it a bean 25 Oct, 2020 @ 10:25am 
I'm having an issue where my back hydrogen thrusters stopped working. Also my connectors are not loading anything.
DerMakrat  [author] 25 Oct, 2020 @ 1:58am 
Hey i just tested it. There is one connector and one cargo container not connected to the rest of the conveyors. its the one beneath the Printer arm in the hange right of the door. the top connector is connected to the craft. maybe one blook is still missing. go to the Projectctor turn it on and check if ther are any blocks missing. about the top hangar door. could it bea that there is a damaged or warped armor block next to it ?
vitaL 24 Oct, 2020 @ 1:24pm 
Would you also be able to explain how loading the ship works? Some of these connectors seem to not load anything.
DerMakrat  [author] 24 Oct, 2020 @ 1:04pm 
have to take a look at that. thanks for the info
vitaL 24 Oct, 2020 @ 12:36pm 
Not the hangar doors that flip on the rotors but the ones above the glass on the bridge. Also im not entirely sure how the top connector works. I put ice into but it only feeds a few o2/h2 gens and wont fill my tanks or move anywhere else.
DerMakrat  [author] 24 Oct, 2020 @ 8:29am 
the hangar doors probably glitch into a block. make sure the rotors are flipt to the right position. they sould aim to the blocks above the bridge windscreen.
vitaL 24 Oct, 2020 @ 1:53am 
First off love your designs! I just am having a little problem with the bridge hangar doors. The top ones when I open them turn on all my thrusters and start making me flip forwards. Id love to use your ship with all its features.
DerMakrat  [author] 23 Aug, 2020 @ 2:36pm 
Hello Niogenesis, there is a no Subgrids Version of this being releases within a few Weeks. Its called "Agility"