Garry's Mod

Garry's Mod

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Nodegraph Editor (Updated to support larger limits)
   
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Content Type: Addon
Addon Type: Tool
File Size
Posted
19.073 KB
30 Dec, 2019 @ 2:53pm
1 Change Note ( view )

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Nodegraph Editor (Updated to support larger limits)

Description
The classic tool reuploaded to support the new limit of 4096 nodes made possible by the gmod update in the beginning of 2020.

The nodegraph saves as a .txt in your /garrysmod/data/nodegraph/ folder. Change the file type to .ain and place it in your /garrysmod/maps/graphs/ folder to enable the nodegraph for the map.

Original tool: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=104487190

Guide to making a good nodegraph: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=514257142
Popular Discussions View All (2)
2
28 Aug, 2021 @ 8:06am
Methods for converting the TXT file to AIN?
American Boot
0
13 Nov, 2022 @ 4:09pm
Doesnt work
matthewwwww
22 Comments
[Sk$Bh]Trick or treat KID! 19 Dec, 2023 @ 8:29am 
[Nodegraph Editor (Updated to support larger limits)] lua/autorun/meta_nodegraph.lua:290: bad argument #1 to 'band' (number expected, got table)
1. band - [C]:-1
2. writeBytesUShort - lua/autorun/meta_nodegraph.lua:290
3. Save - lua/autorun/meta_nodegraph.lua:339
4. DoClick - lua/weapons/gmod_tool/stools/nodegrapheditor.lua:628
5. unknown - lua/vgui/dlabel.lua:237
gode 10 Sep, 2022 @ 8:58am 
doesn't work for me can someone teach me how to use?
WolfBite 2 Feb, 2022 @ 11:22pm 
@citizendotmp4 i am having the same problem but with a different addon. What have you done to your gmod recently?
ocamorie 18 Sep, 2021 @ 2:16pm 
I think I figured out the problem with the Ai Nodes not showing, I noticed that the file would have more then 1KB in it but when put in the node graph file it would go to 1KB and the nodes wouldn't be there, I recently noded a Clue map and put it as read only and it seems to work.
mr washee washee 26 Aug, 2021 @ 12:11pm 
does it no longer generate the ai nodes? I dont see an option for it
Elliot-_- 12 Jun, 2021 @ 12:31pm 
worked only once, doesn't work anymore for some reason
American Boot 31 May, 2021 @ 12:19pm 
How do I prevent the tool from showing nodes on every noded map I visit? Is there a hide command?
Caracol Sensual 14 May, 2021 @ 4:32am 
Back in February when I saved my .txt, closed the game, and then open the map again, the nodes there, but now when I do the same, the nodes dissappear and I have to repeat the process, also, when I create the .ain it doesn't create the nodes. Someone knows why is this happening?
Greenie /Taxibutler 18 Mar, 2021 @ 11:57am 
Guys, I don't think it's working on the latest version, I think it got deprecated or something, I'd like to be proven wrong though. Btw, @Skittlez, you need to turn on "hidden extension viewing" in file explorer, which will allow you to change "thing.txt" -> "thing.ain". Usually, without that, it will just say "thing" then off to the side it will say text document, but you can't convert that. If you don't know how to switch on the hidden extension viewing, the other way you could do it would be opening it in notepad and saving it as an ain file, which might work.
shackledlee 1 Mar, 2021 @ 1:50am 
i think the addon is a bit bugged, it says you reached the node limit at 1500 but it was supposed to have 4090 nodes, now i can't either tell if the nodes will be used by the npcs or when i will reach the real limit.