Kenshi
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Martial Arts Animations
   
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2 Jan, 2020 @ 2:14pm
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Martial Arts Animations

Description
This is a patch for the martial arts animatos from Military craft and More combat animations.

What this does is change the levels of the habilities you learn wile doing martial arts. I deleted the restrinction level for most of the animations so you can still use them at any high livel and the most dificult looking (fancy, strong) habilities are on the top and the last ones to get. Olso i changed the distance of most of them so when you fight. Now you can see than your character atacks with one atack or other depending of the distance between your oponent and yourself. (at the last level you will use always the same, sadly i dont know how to change it but at last air hitting it's reduced a lot and the character looks amazing wile fighting.)

Hope you like it and thanks to the original creators from Military Craft and More Combat Animation.
7 Comments
philippi23 16 Dec, 2024 @ 11:38am 
Is it compatible with other race mods like more skeleton types?
Mako 28 May, 2024 @ 9:15pm 
Another mod where the author didn’t think to show what kind of animations he made, it’s terrible
Atomsk  [author] 4 Jan, 2020 @ 6:22am 
Yes, but it will happen over level 95 (Martial arts) being the last tecnique you will learn.

In the future i will try to test it more so i can figure out how to make the character to use other habilities at the beginning of a fight.
Grabbles 3 Jan, 2020 @ 5:39pm 
so, the starting kick animation will be used everytime but they will still use other animations right?
Atomsk  [author] 3 Jan, 2020 @ 9:30am 
At the last level there is a kick than the character its going to use every time eh starts a fight cose its the animation that has more range to hit the enemy from far away. Even if i use a lower probability to be used on combat it will always be the first. (in the game with out mods that skill use to be "ma jump knee" and i change it for "Tsunadecearthdestroyerkick" cose looks fancyer jajajajajajaja)

"Air hitting" its like red explain.

PD: Sorry if i dont explain my self well this is not my mother lenguage. Hope you enjoy the mod.
Ñokk 3 Jan, 2020 @ 3:18am 
@Grabbles, "Air hitting" is when your character makes an attack but there are no enemies in range. Good thing martial artists no longer need to deal with such drawbacks as short range or clumsy attacks at low levels for having the best weapon in the game.
Grabbles 2 Jan, 2020 @ 5:44pm 
what does this mean

"at the last level you will use always the same, sadly i dont know how to change it but at last air hitting it's reduced a lot and the character looks amazing wile fighting."