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I'm hesitant to revise OldRPG to overload the default "shockbolt" tileset, because this will probably cause even more incompatibilities with other addons and most likely break the save of every character currently using the mod.
The only thing conflicting is the tactical_enemy.png frame. I'm guessing it is because a difference in the path for the tileset. OldRPG doesn't actually overwrite the original tileset (located in data>gfx>shockbolt) it uses a separate path so that it can be selected from the options menu (located in data>gfx>oldrpg).
OldRPG has an addon "weight" of 100 meaning that it is the last thing to be loaded. However if the other mod is loading first and pointing to an image in a different tileset then that must be what is causing issues. I do not know if the load order being reversed would fix the issue.
i figured it out, this addon is incompatible with another addon i had.