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Een vertaalprobleem melden
The distance was chosen to be 200m (at least if you're in a ship with 400m radar like a tank) because that's the distance at which idle or patrolling enemy units can aggro on their own, but otherwise it's just half your radar range, possibly serving as a useful reference point for gauging distance from the radar.
I found there's a lil buggy green spot near the center of the construction sprite.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1965843745
That said, great rework here, pretty refreshing! Love your radar ideas! The 200m circle looks pretty handy. Is that distance been chosen for some particular purposes?
I imagined the grey borders parts with some "grizzlier" textures, just like the natural Grizzly cockpit.
Thanx friend! Keep up the good work!