Call to Arms

Call to Arms

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Grenade Launcher Improvements and Ammo Variety
   
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11 Jan, 2020 @ 8:24pm
5 Feb, 2021 @ 3:10pm
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Grenade Launcher Improvements and Ammo Variety

Description
Grenade launchers can now fire and reload faster, and use new ammunition.

What changed:
- grenade launchers now have significantly lower reload, in matter of a second
- ammo is now color coded depending on faction
- range has been extended about 30%

New ammo
- USA: HEDP, smoke, incendiary and flashbang
- Russia: HEAT AP, FG, smoke and incendiary
- light resupply vehicles regenerate normal HE 40mm ammo
- heavy resupply vehicles regenerate all other 40mm ammo

Ammo type explanation:
- HEDP - High Explosive Dual Purpose. Works both against armor and infantry. Kill radius is limited to 3 meters.
- HEAT AP - High Explosive Anti Tank or Armor Piercing. No explosion radius, but effective against armored units.
- FG - Fragmentation. High radius decreasing damage, reaching 11 meters in radius. Very good against infantry and lightly armored vehicle infantry.
- Smoke - Same as any smoke grenade you encounter in game. Launches big smoke screen.
- Incendiary - Small explosion radius with secondary damage coming from setting armor or infantry units on fire.
- Flashbang - No damage from explosion, however it blinds infantry units for about seven to ten seconds in radius of about seven meters.

How to load ammunition:
- select grenade launcher as your primary weapon and press space, this will start loading ammunition
- to see ammunition type, you need to open inventory view and hover mouse curor to see tooltip showing weapon information
- game UI does not show currently loaded ammo beyond tooltip
- you would need to cycle couple times to load ammo you want

Mod also contains a fix for stacking USA launchers, making them NOT stack in infantry inventory.

Grenade launchers typically present a good deterrent against infantry. However game does not allow units to fire main weapon that would kill using bullets, making units rather useless for engagements (faster to kill using pistol than wait for reload). Now infantry with launchers have reasonable way to fight back. It is also possible to disable vehicles with grenade barrage, which allows for better tactics.
10 Comments
MrThirtyOddSix  [author] 5 Oct, 2021 @ 7:53am 
@andtaran This mod is no longer updated since its contents have been merged into 'Vehicle Inventory Update' mod.
andtaran 4 Oct, 2021 @ 11:35pm 
Very good idea! But in the workshop writes: the modification is outdated and does not allow you to activate the mod.
Please correct mod for version 1.228.0
MrThirtyOddSix  [author] 20 Jan, 2021 @ 6:16am 
@Shadowygrave Yes. This mod has been merged into Vehicle Inventory Update. The only thing that has not been merged is fast rate of firing.
Shadowygrave 19 Jan, 2021 @ 9:50pm 
@MrThirtyOddSix has the merger between this mod and the vehicle mod happened yet?
MrThirtyOddSix  [author] 6 Jan, 2021 @ 7:16am 
Please note that this mod will be merged with Vehicle Inventory Upgrade. Reasons for this is due to have one mod that modifies inventory of vehicles and adds new type of ammo (both for vehicles and infantry alike). The only change will be increase in reload time for grenade launchers, since infantry using them tend to use up all grenades rather quickly.
Johnny 17 Apr, 2020 @ 4:31pm 
Thanks man! I'm using almost all of your mods. Great work!
MrThirtyOddSix  [author] 17 Apr, 2020 @ 4:27pm 
@Johnny Here is mod that already has various ammunition for artillery, among other things it introduces: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1966228928
MrThirtyOddSix  [author] 17 Apr, 2020 @ 4:26pm 
@Johnny I can. However, new ammo will go into separate mod dealing with vehicle inventory improvements. This is due to the fact that I try not to introduce a conflict between mods I create. This mod is odd in this aspect that it deals with only grenade launchers.
Johnny 17 Apr, 2020 @ 4:06pm 
please? :)
Johnny 17 Apr, 2020 @ 4:06pm 
can you make the ammo available for the other vehicle mounted grenade launchers too?