Starbound

Starbound

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More Tabs for Many Tabs and Extended GUI
   
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File Size
Posted
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132.198 KB
14 Jan, 2020 @ 9:26pm
18 Sep, 2022 @ 2:25pm
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More Tabs for Many Tabs and Extended GUI

In 2 collections by jss2a98aj
UI Improvements (updated 2/21/2025)
27 items
jss2a98aj's Creations
21 items
Description
Increases the number of extra codex and crafting tabs supported when using Extended GUI and Many Tabs. Also makes tabs start near the top of interfaces.

This started with me needing more codex tabs and resulted in more tabs for every menu that both Many Tabs and Extended GUI touch.

Compatible with:
Extended GUI (required)
Many Tabs (1/2) + Many Tabs (2/2) (required)

Filter by Rarity
Filter by Rarity - Extended Edition
Elithian Races Mod
Craftable Mech Blueprints with Craftable Mech Blueprints for Many Tabs
Frackin' Universe with the FU + Many Tabs Compatability Patch

Has the same conflicts that Many Tabs and Extended GUI do.



Unlike Many Tabs on its own every possible tab can be interacted with.
The codex can have a total of forty four tabs.
Crafting menus can have a total of fifteen.

Tab count limits with math™ and enhanced by glorious ASCII code:
⌠Vanilla │ ⌠Many Tabs │ │ ⌠This Mod │ │ │ ⌠Total Codex: 7 +14 +23 =44 │ │ │ │ Furnace: 2 +8 +5 =15 │ │ │ │ Anvil: 4 +8 +3 =15 │ │ │ │ Campfire: 1 +8 +6 =15 │ │ │ │ Other: ? +? +? =15 ⌡ ⌡ ⌡ ⌡

For mod developers:
Add tabs the same way you would with Many Tabs.
Remember that adding Many Tabs to your metadata's includes/requires field will break things.

Q&A
Q. Add more crafting tabs?
A. No, there isn't any more space.

Q. Add more codex tabs?
A. Send me links to the mods that add that many tabs so I hit the cap and have no other option.
29 Comments
SealonBoard 23 Jul @ 1:42am 
@jss2a98aj Oh. I never realized I've only collected 32 tabs of the codex tab. This mod is providing 44 tabs... sorry for my carlessness. And thanks for the reply!
jss2a98aj  [author] 22 Jul @ 11:16am 
@SealonBoard Looking at your screenshot, one more column will dynamically be added if you add two more codex tabs.
SealonBoard 21 Jul @ 11:22pm 
Thanks for providing so much codex tabs by making this mod. I'm enjoying with this mod since I started starbound. I'm really, really sorry to bother you, but can you tell me how to expand the codex tabs?
Due to my... gameplay and adding mods by myself, my codex tabs needs more space to add more species.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3531623688
jss2a98aj  [author] 24 Jun @ 5:42pm 
Last I checked only the FU + Many Tabs Compatability Patch was needed with FU. I do not know if it has changed recently though
Cultist ⁧⁧ ඞ 20 Jun @ 4:07pm 
I'm not sure, I get 3 Icons stuck on my C crafting list, Hammer, Bow, Radar?
Apparently it is related to Extended GUI but I'm not sure how to fix this, do I need the FU + Extended GUI Patch as well?
Good Game 21 Aug, 2023 @ 1:39pm 
@AnomNom For me that issue happened when one of my mods had Many Tabs in the includes section of the _metadata. The Many Tabs mod's description states that it breaks if a mod puts it into its _metada's includes or requires section.

I know that the bug report was old, but I thought this information could be useful for future users as well if the issue appears.
jss2a98aj  [author] 23 Jan, 2023 @ 7:49pm 
As with my other mod lacking an internal name, it is intentional. In case other mods may need to depend on this one, they should use a higher priority and look for the "moretabs" path in mutually patched files.
Sync 23 Jan, 2023 @ 7:41pm 
This mod doesnt have an internal name so in the log it shows up as "Root: Detected unnamed asset source at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\1969427709\contents.pak''" instead of something like "Root: Detected asset source named 'base' at '..\assets\packed.pak'"

This doesn't cause any errors/bugs that i know of, but its still something that should probably be fixed in your _metadata. You seem to be missing a "name" field
jss2a98aj  [author] 18 Sep, 2022 @ 2:28pm 
Up to 44 codex tabs are now supported.
jss2a98aj  [author] 11 Jul, 2022 @ 9:26pm 
@PassionateAboutPonies Holy shit. I will see about increasing the tab limit.