Avorion

Avorion

30 ratings
Cargo Control
   
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Mods: Mod
File Size
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Updated
270.554 KB
19 Jan, 2020 @ 9:25am
8 Aug, 2021 @ 5:54pm
6 Change Notes ( view )

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Cargo Control

In 1 collection by Rinart73
Rinart73's Mods
39 items
Description
Avorion: 0.33.2 - 2.0
Allows to create rulesets that determine what to do with cargo once it's been picked up.

NOTE: This mod will be updated to the stable versions only. I'm not planning to support Beta-versions since they come out very often and I don't have the time to check and update mods every time.

Source code[github.com]
[www.patreon.com]
[discord.gg]

Do you ever get tired of getting fined and losing relations because one of your ships picked up some illegal/dangerous cargo? Do you want to be an effective trader/pirate and to not waste your cargo bay space filling it with low profit goods? Well, then this mod is for you.

Features
  • Adds a new tab in the Ship Window where you can specify what to do with specified cargo once its been picked up.
  • There is also a "Force" button which will apply ruleset to the currently stored goods.
  • You can enable auto-applying ruleset every minute.

Bug reporting
  1. Tell your game version and list of mods you have activated.
  2. Give an instruction on how to reproduce a bug, step by step.
  3. Use Pastebin[pastebin.com] to attach links to your client and server logs.
    Windows:
    C:\Users\(ProfileName)\AppData\Roaming\Avorion\clientlog (datetime).txt C:\Users\(ProfileName)\AppData\Roaming\Avorion\galaxies\(GalaxyName)\serverlog (datetime).txt
    Linux:
    /home/(ProfileName)/.avorion/clientlog (datetime).txt /home/(ProfileName)/.avorion/galaxies/(GalaxyName)/serverlog (datetime).txt
  4. Make a screenshot if problem can be seen visually.

Configuration
Windows - %AppData%\Roaming\Avorion\galaxies\(GalaxyName)\moddata\CargoControl.lua
Linux - /home/(ProfileName)/.avorion/galaxies/(GalaxyName)/moddata/CargoControl.lua
Use Notepad++ for comfortable editing[notepad-plus-plus.org]
13 Comments
Rinart73  [author] 14 Jan, 2022 @ 8:23am 
I'm sorry but I stopped developing mods for an unknown amount of time because of real life stuff. You're free to fork my mods as long as you provide link to original and mention me in the authors.
ouch67 15 Dec, 2021 @ 3:44am 
Would it be possible to add a quantity limit? For example once a station fills with it's "trash" product this mod will destroy all the trash product for instance?

Other than that it works great, thanks for the mod!
Rinart73  [author] 17 Mar, 2021 @ 12:39pm 
@Neo, please attach client and server logs
Neo 10 Mar, 2021 @ 4:16am 
can't add new ruleset, can't manage them, can't click on the + icon, not working at all
Rinart73  [author] 14 Aug, 2020 @ 5:22am 
TinchoX, Thank you :)
TinchoX 14 Aug, 2020 @ 2:38am 
Destroy... All...COFFE!?? YOU MADMAN!!

Also, great mod dude!!
Rinart73  [author] 9 Aug, 2020 @ 12:23am 
Eh, Tea rules :D
RawrKitteh 9 Aug, 2020 @ 12:07am 
I just wanted to say I really appreciate the "Destroy. All. Coffee" in the example picture.
Rinart73  [author] 23 Jul, 2020 @ 9:46am 
Updated to 1.1.2
Rinart73  [author] 17 Mar, 2020 @ 1:43pm 
PiggyWhiskey, No. The mod should be installed server side. When players will try to connect, it will be automatically downloaded for them.
If you're playing in singleplayer, you just need to have the mod (since your PC will be both client and server)