DayZ
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Apocalyptic_Bunker_666
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Type: Mod
Mod Type: Environment, Terrain
File Size
Posted
Updated
886.503 KB
20 Jan, 2020 @ 11:54am
7 Mar, 2023 @ 6:43am
5 Change Notes ( view )

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Apocalyptic_Bunker_666

Description
**********************************************************
It is necessary to have the @BuilderItems mod
**********************************************************

*DZE*
Included DZE file and MapGroupPos.


* It is best to use ServerMod or DZE file

*****************************************************
* If you decide to use the DZE file you need in addition to @builderitems these mods
* @DabsFramework and @DayZEditorLoader
*****************************************************


You can use it as a Mod or use the init.c method.

ServerMod
use
"-servermod=@Apocalyptic_Bunker_666"

Init.c method, look at the info folder.

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Your init.c has to include Spawn helper function use it as Mod or init.c method.

Step 3 of the instructions

include this before void main ()

//Spawn helper function
void SpawnObject(string objectName, vector position, vector orientation)
{
Object obj;
obj = Object.Cast(GetGame().CreateObject(objectName, "0 0 0"));
obj.SetPosition(position);
obj.SetOrientation(orientation);

// Force update collisions
if (obj.CanAffectPathgraph())
{
obj.SetAffectPathgraph(true, false);
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater(GetGame().UpdatePathgraphRegionByObject, 100, false, obj);
}
}

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Other places:

Krasnostav airstrip
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1718540566

Bridge Prison
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1718214730

Bridge Skalisty
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1750549490

The Labyrinth
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2002427336

Apocalyptic_Bunker_666_Card_Access
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2961367872

Livonia Apocalyptic Cities
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3357328816&searchtext=livonia


Popular Discussions View All (4)
5
2 Oct, 2024 @ 9:27am
Zombies walk through walls
Thor
3
24 Feb, 2024 @ 6:42am
Servers using this mod
Skully
1
12 Oct, 2020 @ 4:00am
Server using this mod
Stéphane
195 Comments
Terps 24 Apr @ 2:42am 
Still have issues with Zeds walking through walls?
_Sebastian_ 9 Sep, 2024 @ 8:34am 
Would you mind to create underground triggers for it? That would be very nice.
Nitrix_Spain  [author] 28 Jun, 2024 @ 7:19am 
@Bazilwrc164
M.B. Tisy
Bazilwrc164 28 Jun, 2024 @ 3:30am 
were is the bunker located ?
blood_mind 1 Mar, 2024 @ 12:09pm 
I've been in the bunker for hours and it always happens, is there a way to compulsorily tell the game to recognize the mesh or collision of objects? Above all, it takes me hours before writing, because you hide in a building and they don't care hehehehe
Elon's Musk 27 Feb, 2024 @ 7:46am 
Thanks for getting back so quick, I'm guessing it's the sheer amount of items the map is trying to generate, even though they are partially there the geometry hasn't quite made it in. I'm just going to put up a sign before anybody enters that says there's a new type of zombie called clipping zombies haha, maybe even clipping bears haha
Nitrix_Spain  [author] 27 Feb, 2024 @ 7:39am 
@Elon's Musk
Yes, it seems that in the first 30 or 40 minutes this happens, this has been happening for a long time and I think it has to do with how the game manages the edits.
I have to investigate with static_object
Elon's Musk 27 Feb, 2024 @ 7:27am 
Zombies sometimes walk right through buildings and walls. Sometimes if you wait long enough, they can't. Any ideas on a fix for this? Nitrix?
blood_mind 22 Feb, 2024 @ 10:29am 
I did everything the mod help said, edit everything, including init.c. It comes out double because when you have the mods loaded and in turn, you follow the instructions of the mod for your own server, it comes out double. But zombies pass through walls and objects at will. In fact, I subscribed to all the mods and to all the mods by this author, zombies pass through the walls. I have no experience with other constructions. Thanks in advance.
blood_mind 22 Feb, 2024 @ 10:26am 
I have same question Yung Patrick