Starbound

Starbound

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Redone Ship Encounters - Names, Icons, Descriptions, and Horizions
   
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1.269 MB
20 Jan, 2020 @ 8:46pm
31 Mar, 2020 @ 7:40pm
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Redone Ship Encounters - Names, Icons, Descriptions, and Horizions

In 2 collections by AnomNom
An Overly Complex Assortment of Mods
834 items
Anom's Creations
115 items
Description
Ever get confused what ship you're flyin' to? NO LONGER!

If you're like me, you've been in a place where you've wanted to see what ship your going to go to before you actually go to it. Prehaps you wanted to find an Astro Ship to purchase some furniture, but the ship you flew down to was a Industrial Ship. Fret not, workshop user reading this description, for I have brought you a solution! Redone Ship Encounters!

With this mod, each and every ship is given a unique name, description, icon, and horizon! Now not only can you read the name and description of your ships, upon flying to them, you can see what they actually look like! No more of the same ship showing up every time; now you can gaze upon the sprites of the ship you will be flying down to!

Features:
- Replaces each ship's name to allow players to read understand what ship they're flying to.
- Replaces the description to give a little backstory to each ship.
- Gives each ship a unique icon so players can learn and remember what ships are which to hunt for specific ones. Also does minor edits to the generic NPC Ship and Player Ship icons.
- Gives each ship a custom-made horizon, the selling point of this mod, all made by myself and my friend Gainem.
- Removes asteroids from the horizons of Space Stations, Anomalies, and Generic Ships (in-case this mod doesn't support it yet)
- Redoes the asteroids for the Ancient Gates to make it less of an Asteroid Field and more of an Asteroid Cluster, as well as recolors the top half of the gates.

Supported Mods:
- More NPC Ships (All features)
- Felins (Description, Icon, and Horizon)
- Project Redemption (Icon and Horizon)
- Foodie's Furniture (Name, Description)
- Frackin' Universe (All features)

Technical:
This mod is actually very simple. All I did was patch 2-4 lines of code for each ship, all in the same file! All ship designations, including Name, Description, Icon, and Horizon Images, are all stored within system_objects.config. I patched each and every ship seperately. An example of my code can be found below for the Pirate Ship.
{ "op": "replace", "path": "/pirateship/skyParameters/horizonImages/0", "value": { "left": "/celestial/system/ships/pirateshiphorizonleft.png", "right": "/celestial/system/ships/blankhorizonright.png" } }, { "op": "replace", "path": "/pirateship/parameters/icon", "value": "/celestial/system/ships/pirateship.png" }, { "op": "replace", "path": "/pirateship/parameters/displayName", "value": "Pirate Ship" }, { "op": "replace", "path": "/pirateship/parameters/description", "value": "The crew of this ^red;Pirate Ship^reset; is not keen on visitors. Be prepared if you go anywhere near." },

To make the mod not spam the console with errors if one mod is not subscribed to, I used a method of testing for a mod before running the individual patches, and quarentined them off. View the text example below:
[ //Base Game Patches [ { patch }, { patch2 } ], //Frackin' Universe Patches [ { test }, { patch } ] ]

On a final note, me and a friend of mine named Gainem worked together to make each and every ship into a sprite that shows up when you fly to the ship! Gainem did most detailing, and I sprited all of the ships. I also added blank horizons just for this mod as to stop any possible conflicts.

Credits:
- Gainem for sketching many of the details of multiple ships, allowing me to sprite them. Could not have done it without them.
- The mod devs this mod covers for making the mods that I am patching. I use all of them, and love them.
- All of you for your love and support. I hope you all will enjoy this mod.

Contact:
Have a question? Just want to say hello?
- I have my own discord[discord.gg] now! It's a nice little area to talk with other modders, chill out, and discuss games. Hope to see you there!
- My username on Discord is anomnum#6969. I have DMs set to open, as long as you share a server with me.
Popular Discussions View All (2)
4
16 Mar @ 5:19pm
PINNED: [Main Thread] Unsupported Mods / Mods in Need of Update
AnomNom
0
27 Jan, 2021 @ 8:53am
PINNED: [Main Thread] Bugs / Grammatical Issues
AnomNom
186 Comments
ZombifiedRootBeerRanger 13 Feb @ 12:23pm 
i brought them
ZombifiedRootBeerRanger 13 Feb @ 12:23pm 
i own satisfactory
ZombifiedRootBeerRanger 13 Feb @ 12:22pm 
im not a hacker
Davoker 13 Feb @ 11:40am 
It's a strange request, it's very rare, accept Anom, it could be a hacker, you don't want to piss him off... (joke 😂😂)
ZombifiedRootBeerRanger 13 Feb @ 4:30am 
plz
ZombifiedRootBeerRanger 13 Feb @ 4:30am 
hey AnomNom can i be friends with you because your mods are amazing
Nachi 4 Feb @ 2:47pm 
Pretty awesome, are the unsupported mod just are the default ship or it's random ?
BITney, The Pixel Heister 18 Jan @ 10:09am 
Hey Anom, I was searching for USCM ship, from the mod "Legacy USCM ship", and even that it states that it have a custom background made by you it seems that its using the default ship encounter.
AnomNom  [author] 18 Jan @ 9:57am 
i was mistaken - the current version that's uploaded right now doesn't actually support extra dungeons, only the version i'm working on right now does. i can't give an eta on any updates since i'm about to move again, then possibly a third time, all on top of redesigning multiple of the horizons.
Mabra 18 Jan @ 5:26am 
You say extra dungeons is supported but its icons and horizons don't work.