Sid Meier's Civilization V

Sid Meier's Civilization V

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Description
Generally, just a way to help my friends get the same mods I use.
Items (6)
Buildings - Upgrade System
Created by BlouBlou
This mod add a new concept to the game: 'Upgrading Buildings'. It allows a city to upgrade existing buildings, improving the base bonuses but increasing the maintenance. Features: Every 'base' building can be upgraded individually, in each city. You start ...
Corporations
Created by Envoy
As businesses grow, they often find it necessary to raise large amounts of operating capital in order to expand their operations beyond a certain point, or to meet operating expenses. In these cases, one option available is to form a corporation and "go pu...
Ethnic Units
Created by Pre Vizsla
Adds new unit skins for many of the Civs Thanks to danrell, bernie14, JTitan, Snafusmith, Wolfdog, hangman and Patum333 for the unit skins. Also to Gedemon for his tutorial and R.E.D Modpack which was used as a reference. Gedemon's Tutorial link http://for...
Emigration
Created by Mk Z
Immigrants are attracted by happiness and productivity of your empire from foreign cities. Ideologies affect migration in different ways. What's new in v6: * migrants carry religion * part of conquered population escape as refugees * emigration system rewo...
Faster Aircraft Animations
Created by Gedemon
This mod speed up aircraft combat animation (x2) You can change that speed factor by editing the file FasterAircraft.sql in the "\My Documents\My Games\Sid Meier's Civilization 5\MODS\Faster Aircraft Animations (v 1)" folder and change "2" to the new value...
Mega Buildings
Created by Rorschach
Al Burj: +5 gold per Policy. No Requirements to build. Bionic Tower: Adds +8 Culture, +8 Gold, and +4 Production to nearby seaplots, and 3 free fishing boats in the city it was built. Requires a nearby Ocean. Buenos Aires Forum: Reduces purchasing costs of...