America's Army: Proving Grounds

America's Army: Proving Grounds

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Herculaneum
   
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Mission Type: C4
Team Size: BDX (6v6), FLO (12v12)
File Size
Posted
Updated
74.367 MB
22 Jan, 2020 @ 11:39pm
23 Feb, 2020 @ 8:44am
5 Change Notes ( view )

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Herculaneum

Description
ancient world
15 Comments
-=[DISF]=-SMUGGLER  [author] 12 Oct, 2020 @ 4:24am 
thx psycho
=]LAD[=Psycho 11 Oct, 2020 @ 6:41am 
Great map. Running on the LOKI Server.
-=[DISF]=-SMUGGLER  [author] 3 Apr, 2020 @ 9:56am 
i could myabe give more time for disarming, but i need more oppinions poly, danke fuers feedback >:)
Polylux_GER 3 Apr, 2020 @ 8:36am 
Is it possible to bring Y and Z more together? Or maybe more time for Bomb ticking?
If you are on Z and the Bomb is planned at Y it's nearly impossible to "unbomb".
But again a nice map.
I like the realistic landscape on your maps and not just some houses or some walls.
-=[DISF]=-SMUGGLER  [author] 4 Mar, 2020 @ 5:06am 
@Nivtu, iknow about it, but dont wanna take out the water blur efect or the gravity volume, one of theese 2 doing the blokking i suppose, couldnt figure out yet how to fix it.Try chokes there while swimming :)
Death to the IDF 1 Mar, 2020 @ 9:28pm 
if you stand in the water in the one building (north side), you don't take bullet or grenade damage, and can shoot back.
-=[DISF]=-SMUGGLER  [author] 22 Feb, 2020 @ 3:02am 
Happy to hear rhat :)
IronHorse 21 Feb, 2020 @ 9:16pm 
Map plays really well thank you smuggler
-=[DISF]=-SMUGGLER  [author] 29 Jan, 2020 @ 9:28am 
Grazie Signore
IlSignore 29 Jan, 2020 @ 7:17am 
Congratulation Mate! Interesting map