Sid Meier's Civilization V

Sid Meier's Civilization V

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Tweaks- Supply production tweaks
   
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24 Nov, 2013 @ 10:21am
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Tweaks- Supply production tweaks

Description
Isn't it annoying that you get production penalty when you have too many units, but no supplies>

No more Worries about that!


20 Supplies per city

2 Supplies additional per population.
11 Comments
Cringe Isekai Enjoyer 10 Dec, 2017 @ 10:35pm 
I don't really see why would I do that... I almost never reach supply limit, seems already pretty balanced for me..
Epicsk8r37x5 3 May, 2017 @ 1:08pm 
thanks for this mod bro. When you're on diety and the AI can manage to sport 35 units with 2 cities while you're stuck at 20, you really start to feel the need for this
xuboderigui 17 Mar, 2017 @ 9:27am 
excellent!
Ingolenuru 11 Aug, 2014 @ 10:29pm 
Does this effect computer opponents as well?
Aquizar 5 Dec, 2013 @ 5:53am 
hey could you specify how did you edit the supply limit? M interested so I can try to make the map maybe less spammy.
Apheirox 29 Nov, 2013 @ 10:16am 
Supply: The amount of units your empire can support before starting to have production maluses. Supply comes from city population - a large population can support a large army before hitting the supply limit.
🙂  [author] 27 Nov, 2013 @ 6:31am 
@Thadian

no this is not a new system that i made.
It exists already and you can check if you press F3 in game.

What this mod does is changing Supplies formula, so people can produce more units with One City.
Sol 26 Nov, 2013 @ 4:41pm 
How does the AI handle supplies?

You should rename it "Goods" and give it a bonus to have more "Goods" on hand. Maybe instead of 2 supplies per additional population, each 3 population consume one "Goods"? Number of "Goods" can increase 2 goods per established trade route. It would be great if it regulated empire size a little bit rather than encouraging rampant growth.

Just a thought.
🙂  [author] 25 Nov, 2013 @ 11:17am 
@Blade
I added screenshots to help you understanding.
It's that simple.
HiddenSquire 24 Nov, 2013 @ 6:22pm 
@BLÀde : Supply simply refers to how many units your civilization is able to support before it becomes so overtaxing to them that it begins to take away from other things (i.e. production).