Pavlov VR

Pavlov VR

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Six House Siege
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101.089 MB
27 Jan, 2020 @ 10:52am
8 Feb, 2020 @ 1:49am
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Six House Siege

Description
The map is an aproximation of the beloved map House from Rainbow Six Siege.
I had started this project because they took our beloved map from the server rotation and I feel the need for the House :)

It has reactive pictures on the wall and a drone that roams the level.
Video feed from the drone can be seen on the TV or on screens of smartphones that are in the level.

current map version 0.95

To do:
* Adjust geometry to smooth some surfaces
* Correcting materials & physical materials

Thinking of adding:
* random Kapkans EOD's
* welcome mats
* deployable shiedls
17 Comments
DExUS  [author] 18 May, 2020 @ 10:18pm 
Hi,
it does not... but I was thinking of adding it.The map is very small and I dont know if that would be playable.
World Cup 18 May, 2020 @ 9:06pm 
Hi, does this support S&D?
Carnagecolin 2 Apr, 2020 @ 2:18pm 
can you make a ttt version?
DExUS  [author] 13 Feb, 2020 @ 12:08am 
in what game mode ?
CHAOS SIGMA 12 Feb, 2020 @ 10:26pm 
Spawns are broken, keep spawning with 9 other guys in stairway to basement.
Wolfsmaul-GER 8 Feb, 2020 @ 12:47pm 
but that modder wants it to be exactly like R6S so it would take a lot of performance, every bullet hole is shown, the bigger the bullet the bigger the hole and all that
DExUS  [author] 7 Feb, 2020 @ 7:03am 
Destructible walls can be difficult to implement, if we take the server side to account and network replicable physics. It's true that it can be done the "easy" way with destructible mesh, but it would look terrible under my opinion.
QueSignificaEsto? 7 Feb, 2020 @ 6:42am 
You know theres a modder doing destructable walls like in r6? Can remember the name
GoatMaster93 6 Feb, 2020 @ 11:17am 
how do you even make maps
DExUS  [author] 6 Feb, 2020 @ 11:17am 
the goal is to have no textures. I don't intend to copy the map 1:1 but only to convey the feel of the map in VR, I plan to make more maps from R6 with this style.