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There is a console command for opening the menu. (Gmod allows binding these to keys)
I've explained everything in more detail here [github.com]
Cheers for the example addon as well! The folder placement is pretty much what I expected it would have been, but it's good to have this confirmed. Thanks a bunch, Reispfannenfresser, you're a champ!
I think i will create an example and write a wiki for the AETTTT addon.
Thanks for the quick response!
So far, I've tried to avoid forcing my players to automatically download files (but particularly sounds) when connecting, but I suppose as long as I don't try and go back to edit sounds that folks have already downloaded, forcing them to re-download, it shouldn't do any harm.
Plus, the sounds I've put together so far are each only a few seconds in length, so it looks like the initial download time for players should be fairly minimal, even if we prepare a pretty wide variety of them.
I suppose there's just one other thing worth me asking- are there any requirements I should bear in mind for exporting .wav files that Garry's Mod can play successfully? I seem to remember it being easier for .wav than other audio formats (like .mp3), but I might as well check.
Your questions are not stupid at all.
1. This addon has no features for clients. It shouldn't matter if your players have it or not.
2. You as the host should subscribe to it, if you want to use it.
3. The clients will automatically download the sounds from the server.
4. You could create an addon with .wav files and add it to the collection, but it isn't necessary.
5. You won't need to write any code to add taunts using this addon. Following the instructions from the description should be enough.
Sorry if any of these are stupid questions (they probably are), but I host TTT games for my friends directly in-game (no dedicated server)- do my players also need to subscribe to this add-on (and/or just the AET add-on), or just myself, as the host?
Similarly, what's the best way to ensure my players will have the sound files they'll need ahead of time (since this add-on suggests we would put the .wav files into a folder in the sound directory 'on the server')?
Would it work out if I created an add-on that places the .wav files we're using in that location on each client's machine, or am I better off following the 'Creating your own taunts' instructions on the AET wiki to write an add-on that only registers these files server-side (and if that's the case, do I need AETTTT at all)?