Total War: SHOGUN 2

Total War: SHOGUN 2

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FOTS Melee autoresolve fix
   
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31.1.2020 klo 10.53
7.12.2020 klo 5.13
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FOTS Melee autoresolve fix

Kuvaus
Attempt at fixing the heavy loses that the melee units suffer in autoresolve versus rifle units. Since bow samurai dont have this problem, I copied the bow vs spearman row to all the line infantry vs melee.

Check the screenshots to see the difference.

Note: This is only for autoresolve. No stats or in-battle things have been changed.
9 kommenttia
John  [tekijä] 27.9.2024 klo 6.55 
I see, I also had problems with the mod manager, without changing any mod, but suddenly it started crashing. I reinstalled the game but nothing. What fixed it was deletting the folder in %appdata%/roaming/creative assembly

This will delete your configuration and saves. If you want to keep them, keep the save game folder
Nexus 17.9.2024 klo 11.24 
i have activate my list one by one and with differents mods i use
John  [tekijä] 17.9.2024 klo 11.12 
How do you know its this mod?
This mod only touches the tables related to the units strength in autorresolve and nothing else. It does not touch buildings or anything else.
That mod you are using might be the one crashing the game.
Nexus 17.9.2024 klo 8.33 
why ur mod crash the game if i set : Rebuildable region specialty fots on why wtf
John  [tekijä] 28.3.2022 klo 5.24 
yes
EffriT 28.3.2022 klo 1.40 
Does the AI get the same benefit?
Zelenskyy☣ 31.1.2021 klo 4.30 
Sorry I didn't check the screenies, they are quite informative.
Again, thanks for the mod
Zelenskyy☣ 26.1.2021 klo 13.47 
thanks man, this is definitively something that I didn't know I needed. I wonder why they made it that way. It makes no sense, at least for a mixed army, I never lose that many units when manually fighting. It's like they assume that I'll rush the front with my melee, but not even the AI is that stupid...? I never played around with autoresolver, do you know if it influences the total fraction of killed units, or lets say the result in general?
Zareff 3.12.2020 klo 5.55 
thanks for the update.