Total War: SHOGUN 2

Total War: SHOGUN 2

FOTS Melee autoresolve fix
9 Comments
John  [author] 27 Sep, 2024 @ 6:55am 
I see, I also had problems with the mod manager, without changing any mod, but suddenly it started crashing. I reinstalled the game but nothing. What fixed it was deletting the folder in %appdata%/roaming/creative assembly

This will delete your configuration and saves. If you want to keep them, keep the save game folder
Nexus 17 Sep, 2024 @ 11:24am 
i have activate my list one by one and with differents mods i use
John  [author] 17 Sep, 2024 @ 11:12am 
How do you know its this mod?
This mod only touches the tables related to the units strength in autorresolve and nothing else. It does not touch buildings or anything else.
That mod you are using might be the one crashing the game.
Nexus 17 Sep, 2024 @ 8:33am 
why ur mod crash the game if i set : Rebuildable region specialty fots on why wtf
John  [author] 28 Mar, 2022 @ 5:24am 
yes
EffriT 28 Mar, 2022 @ 1:40am 
Does the AI get the same benefit?
Zelenskyy☣ 31 Jan, 2021 @ 4:30am 
Sorry I didn't check the screenies, they are quite informative.
Again, thanks for the mod
Zelenskyy☣ 26 Jan, 2021 @ 1:47pm 
thanks man, this is definitively something that I didn't know I needed. I wonder why they made it that way. It makes no sense, at least for a mixed army, I never lose that many units when manually fighting. It's like they assume that I'll rush the front with my melee, but not even the AI is that stupid...? I never played around with autoresolver, do you know if it influences the total fraction of killed units, or lets say the result in general?
Zareff 3 Dec, 2020 @ 5:55am 
thanks for the update.