Divinity: Original Sin 2

Divinity: Original Sin 2

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Eternal Return Collection
   
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Description
Mods necessary for the GM Campaign: Eternal Return.
Items (20)
BreathWeapons - Alternate Elemental Breath Attacks for GM
Created by pocketlint60
Adds three Skills to the Gamemaster's skill pool: Dragon's Rime (Ice), Dragon's Bolt (Air), Dragon's Venom (Poison). Dragon's Rime creates a cone of ice that melts into water on it's own. Dragon's Bolt creates a static cloud instead of a surface. Dragon's ...
Munition Skills - Grenade/Arrow Skills for GM
Created by pocketlint60
Adds every grenade and arrow in the vanilla game as an infinite use Skill in in the Gamemaster's skill pool. Grenade Skills aren't effected by Ambidextrous, but this mod includes 1 AP and 2 AP versions so you can "simulate" it. They are effected by Slingsh...
Assasins_headquarters
Created by Tiqon
DE editon. This was created as an abandoned temple that has been taken over by 12 assasins who now use it as headquarters. Features - an entrance. - a natural cave where they can make woodwork, smithing and clothes/leather. - a storageroom with a chemical ...
Blank NPCs and Blank Wanderers - Definitive Edition
Created by Heinz234
Adds two new catagories "Humanoids- Blank NPC" and Humanoids - Blank NPC Wanders" to the GM Creature menu. It adds blank NPCs of all races to the game. The apearance of the NPCs can be edited as per character creation and equipment and weapons will show an...
Castle courtyard
Created by SirGregory
Castle courtyard, or any other thing it could fit. It has two-level cloisters on the sides (it is impossible to enter the lower one for technical reasons, the Divinity engine does not work on surfaces on which you can move if one is above or below the othe...
DOS2 - Divine War
Created by Kalavinka
I've released a new and, in my opinion, better overhaul: Divinity Unleashed. This mod is fully compatible with all of your favourite class and skill mods! Feel free to compare the two. Kiss goodbye to armour, obligatory warfare stacking and the damage meta...
Dust Hill
Created by Luxen
A simple dusty hill map for GM....
ElvenMode (DE)
Created by KiraJRS
I've been looking for maps in the workshop and realized that I have to make elven settlements. In this fashion are 5 locations: 1) map of the area elves at the roots of the Great Tree. (this map can be combined with the mod Chronicles of Divinity: Map Coll...
GM Assets : Status
Created by Luxen
Description This mod add some additional status for the GM to apply. There are also some dummy status (Tokens), so you can modify the character sheet of one of your characters, write down somewhere what you have done and associate it with a token, so you a...
GM The High Seas Campaign Map (Definitive)
Created by Firaeveus Carron
Adds the High Seas campaign map array to the Game Master scene selection pool....
GM tools : NPC control tools
Created by Luxen
NEW! NPC Control Tools is getting a little brother : Ultimate GM Toolbox. It is basically the same mod but with much more powerful tools and fix several base GM mode issues (like some statuses not behaving as they should like Taunt if the GM controls chara...
Gogots-MAPS-[Outdated]
Created by gogots
After some troubles and false manipulations on my part, this file is no longer up to date. You will find a correct version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2324909424...
Ham officers gamemaster maps & npcs Definitive Edition
Created by ham officer♿
adds a bunch of my maps for gm mode also adds "custom" npcs with portraits https://i.imgur.com/fVVaDCS.gif new maps will always be the in the first few screenshots some of the maps below are split into 2 or more maps like the short dungeon with entrance or...
Some Cave (DE)
Created by cedced3
Some old cave maps that I made for my friends. So the quality may be simple There is 6 maps: -Cave_entry : the entry of a cave with a door so you can make some enigma -cave_enigme2 : a bloody cave -dead_corpse_cave : a cave with rotting corpses -cave_bridg...
GM Tools : player sight
Created by Luxen
Description With this mod, the players won't be able to see characters that are not in their sight. Basically, it just automatically activate/deactivate NPCs when player characters gain or loose sight of these NPCs. It's really add immersion to the players...
RED Badlands DE
Created by Heinz234
5 finished Maps. More info and at least 1 more map real soon....
Vilerian's JRavens I Update
Created by Vilerian
All credit should go the the original author: JRavens. I've published this without expressed permission and will remove it should JRavens request it. This mod is basically a re-publishing of 'JRavens GM Toolkit I Larger Scenes and More Objects'. I've made ...
Vilerian's JRavens II Update
Created by Vilerian
All credit should go the the original author: JRavens. I've published this without expressed permission and will remove it should JRavens request it. This mod is basically a re-publishing of 'JRavens GMToolkit II New Status Effects and Emotes'. I've made t...
WotV Campaign Pack - 37 Maps, mobs, and skills (DE)
Created by Wilden
This is a pack of custom maps, mobs, and 10 huntsman arrow based skills that I'll be using in a campaign with some friends! Currently there are a total of 36 finished maps. These maps range from "Small" to "XXXL" I would love for you to comment on the maps...
Yet Another Templates Mod - Template NPCs for GM Mode
Created by pocketlint60
This mod adds a variety of completely blank NPCs that make use of every visual resource the game has to offer, for all four playable races in both genders, living and undead, as well as some other creature types. Playable Race NPCs have no stat or EXP grow...