Stellaris

Stellaris

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Tiny Battles v2
   
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428.184 KB
3 Feb, 2020 @ 9:48pm
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Tiny Battles v2

Description
Tiny Battles significantly reduce Naval Capacity and buffs Player and AI (normal AI) ships so there fleets can fight fallen empires and end game crisis.

Why would you want this mod? Performance, less chaotic battles, or want to be able to rename every single ship.

Changes

Max Naval Capacity: 9999 -> 200
Base Naval Capacity: 20 -> 10

Starbase:
  • Anchorage: 4 -> 1
  • Naval Logistics Office: 2 -> 1
Ascesion perks:
  • galactic force projection: 80 -> 25
Tech:
  • Non Repeatable: 30 -> 5
  • Repeatable: 20 -> 2
Player and AI (normal AI) ships Buff:
  • All player and AI combat ship have a 5x multiplier on hull, shild, armour and upkeep.
My other mods:
Nicer Borders & Hyperlanes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1987889450

Also if you have any thoughts on balanse let me know.
2 Comments
Commissar BS 5 Apr, 2020 @ 7:57pm 
Is there a mod like this that doesn't have a cap anyone? I just want ships to be more valuable, so losing a dozen is more than an annoyance
Skylor Beck 6 Feb, 2020 @ 11:49pm 
Wouldn't this have the secondary effect of making war cheaper too? Unless that 5x is on cost to create too. I wonder what impact this has on the economy.