Space Engineers

Space Engineers

87 ratings
Three Stable Vanilla Railguns Turret
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
1.987 MB
9 Feb, 2020 @ 3:48pm
1 Change Note ( view )
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Three Stable Vanilla Railguns Turret

Description
It fires! It is stable. It blows stuff the .... up! You must hit 2 twice and 3 once to fire. If it stops working... check that you didn't hit the projectors. They are designed to be disabled when you hit 3 out of order... to stop explosions. If all of this is complicated... please check out the 1 button design with the laser pointer. Don't whip the controls while firing! Yes finally a piston gun without all that clang....

I want to thank Tyrenol and Jhdominic4.js.
54 Comments
The Murakumo 19 May, 2020 @ 10:39pm 
I see you've accepted my friend request, so I'm DMing you now.
Can't wait to see what you've got. If its anything like the BP I already have, chances are I'll love it :D
akaalexandermax  [author] 19 May, 2020 @ 10:32pm 
This specific turret was an early prototype. It works incredibly well (if I don't say so myself), but it is not like my newest or best line. I haven't published the newest yet, but the turret from the Kharak AAV is a newer generation of railgun and the turret does not use scripts (just careful balancing a a control block. Ofc if you just love the look of this, I would be happy to join your server. Another option is I could simply give new the newest unpublished version or you could snag the one barrel railgun that I posted that is designed to be easy attached to anything and also does not use scripts.
The Murakumo 19 May, 2020 @ 9:41pm 
Soo I have a rather unique problem with this turret.
First off, I LOVE IT. Its incredible......but...
I'm trying to install it on my massive capital ship.
Only problem is, I have to replace your cockpit with a remote controller.
If I do that, whenever I take control of it, it refuses to use the rotors the way your cockpit is using them. Could you join my server and help me?
XRCInfiniteXero 7 Apr, 2020 @ 5:24pm 
DLC, LOL!!!!.
MysticDaedra 8 Mar, 2020 @ 2:40pm 
Not actually vanilla, requires DLC
akaalexandermax  [author] 19 Feb, 2020 @ 3:25pm 
Thanks WedgedMouse05!
akaalexandermax  [author] 19 Feb, 2020 @ 3:25pm 
Carl: I have several versions on the workshop at this point. This is very stable considering it is 3 rails mounted in a turret with allot of attention to looks and designed for earth gravity.... but for the most usable version... I would check out the piston gun by itself. I have an upcoming piston gun with 3x range that is actually smaller. I can share that with you if you like.
Jockey_Strappers 19 Feb, 2020 @ 2:46pm 
After several trials it does indeed seem to jam often in 0g, sometimes the conveyor will be destroyed but the warhead will still stick around inside the barrel after normal firing procedure and sometimes even on the first shot, I do of course take care to avoid all movement during this.
WedgedMouse05 19 Feb, 2020 @ 1:20am 
looks like something from halo
akaalexandermax  [author] 18 Feb, 2020 @ 9:03pm 
Harbinger- I would love that. Do you know how to delete the cockpit and set up the script so it runs from any ship it is connected to?