Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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AOCTO-Bigpayload25_p (WIP) - Double the rams, double the fun, doublemint gum
   
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16.083 MB
30 Nov, 2013 @ 2:39pm
6 Dec, 2013 @ 12:54pm
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AOCTO-Bigpayload25_p (WIP) - Double the rams, double the fun, doublemint gum

Description
Hi everyone.

This is my first map. It is a Team Objective (TO) map. There are two battering rams -- one for Agatha and one for Mason. Your team tries to push its ram while trying to stop the opposing teams ram, therefore constant offense and defense play. Your teams ram won't move if there are more attackers than defenders.

As I learn more of the SDK I will implement more stuff to this map (eg. something to do after the ram reaches the goal, sound clips, etc...). Not sure how balanced it is but I will adjust when I receive feedback.

Any feedback, bug reports, and suggestions are welcome.
Thanks for trying it out.

Yours truly,
Bigzom25

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open AOCTO-Bigpayload25_p


To do:
- bot support
- balancing
- ammo boxes
- make map more pretty
- ambient sounds
- normalize ram speed
- more objectives?
- support other modes?
4 Comments
dennismoore56 [MOTC] 4 Dec, 2014 @ 4:29pm 
where is bigpayload26?
~JEWISH~MEDIC~ 8 Feb, 2014 @ 1:17pm 
sup big zom, when u get the ai working ill test it on my server homie
Bigzom25 {motc]  [author] 1 Dec, 2013 @ 9:49am 
no
ssjgeacheto 30 Nov, 2013 @ 6:13pm 
looks very nice already brah? do you have experience with game engines?