Portal 2

Portal 2

1,184 ratings
Reliquiae #3
   
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66.448 MB
15 Feb, 2020 @ 2:46pm
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Reliquiae #3

Description
You can find the previous part here.
You can find the next part here.

Hello and welcome everyone, to the fourth instalment of Reliquiae.
This is a very special addition to the series, for I did not make this map all by myself. Most of the work here was done by Snowy, one of the highly talented mappers that were on the original team for the mod. Please show Snowy some love and support for the amazing job she did on making this small puzzle of mine into this beautiful and unique hammer map! Genuinely, thank you, my friend. It turned out really well.

The puzzle itself is just a cute little laser puzzle with a single cube. If you are stuck, try to remember or play this one, or the second room of this one.

Difficulty: 2/10.

Stuck? Playthrough by Rain
Hotel? Trivago
112 Comments
Andy T 4 Jul @ 5:15pm 
Still satisfying revisit.
Hikari 1 Jul @ 9:17pm 
Wow, what a clever solution!
Mikeastro  [author] 5 Apr @ 6:43am 
@metadavid Thanks for playing! I hope you will continue to enjoy the rest of the series :]
metadavid 5 Apr @ 3:32am 
Yes. #3 down. Brilliant designs - makes you think!!
Mikeastro  [author] 12 Jan @ 4:22pm 
@SHOOD Thanks a lot for all your videos! I've been enjoying watching them, all your solutions so far have been perfectly indended :]
SHOOD 11 Jan @ 6:25am 
blind play https://youtu.be/_LYqoznAY80 good map :steamthumbsup:
Flint 23 Dec, 2024 @ 12:15pm 
Very nice map, scratched my head for a while. What I like from the series so far is how economical it is with puzzle pieces and solutions are still not obvious at all.
Hazel Rose  [author] 8 Oct, 2024 @ 11:10am 
i did mess up the original solution, which sucks. id update the map, but i lost the original map file. Decompiling really aint an option since it wont be perfect. im going a massive Hammerization of the whole series, so this will be fixed then
Mikeastro  [author] 28 Sep, 2024 @ 3:45pm 
The intended solution does not require "placing a portal on a single pixel". For the optimal experience please try to think of a solution that is logical, clean and easy to execute!
gmaster2400 28 Sep, 2024 @ 3:19pm 
I can't give a simple rating for this one. The idea is good, but the solution was gimmicky. Meaning it didn't work properly on the first attempt. This creates doubt. The portal had to be on a single pixel. Not including the invisible force field. I'd give it a 3 out of 5. You just needed to have reasonable space for the last setup.