Team Fortress 2

Team Fortress 2

1,624 ratings
2fort NeoCity
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Other: Night
Game Mode: Capture the Flag
File Size
Posted
Updated
14.300 MB
18 Feb, 2020 @ 6:51am
20 Jul, 2022 @ 6:41pm
2 Change Notes ( view )

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2fort NeoCity

Description
2fort reskin that overhauls aesthetics, balance, and overall gameplay.

To turn off custom color correction, use console command mat_colorcorrection 0.

To use bots, use tf_bot_add [number], and set difficulty with tf_bot_difficulty [1 - 3] (without brackets). Engineer bots DO NOT WORK in CTF without mods, but the map/nav is designed for Engi bot nests in mind.

Best played with mat_specular 1 and mat_hdr_level 2

CHANGES:
Gameplay changes from 2FORT:
- Huge geometry changes
- Eliminated getting "caught" on geometry and models // Smoothed all clipping
- The team's intelligence that was just capped will be "disabled" for pickup during the offending team's 10 second crit effect. This may have unintended bot AI effects for that duration.
- Primary spawns moved slightly closer to the action
- Primary spawns have a one-way door to the courtyard now
- Primary spawn doors have windows now
- New item packs placed, other item packs shifted
- Flaming barrels on the streets will light arrows
- Dropped intel will return after 30 seconds. After being dropped again, the timer will not completely reset.
- 30 minute timer added. If there's no winner by then, it is a draw.

Other major geometry changes not listed above:
- Center of the map is a death pit.
- The bridge is wider with more obstacles; The rooftop was removed for an unfinished flat overpass with the same width as default 2fort's map.
- Ramps added to connect sewer entrances to the front door areas
- Sewers are shorter now, and lack water.
- A room/alcove was added to the outsides of each entrance.
- A room was added to connect the sewer exit area to the "grate room".
- Intel was opened up a bit.
- Basement "rescue cabinet" room has been removed and replaced with a medium ammo pack.

Have fun and enjoy the easter eggs, gamers!


If you're having trouble finding the map on the list using Create Server, try putting this in console:
map workshop/2001057687

Or try this guide: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=698999117

UPDATE 4/25/20: Updated the map to allow nav mesh to work on dedicated servers downloading from the workshop.
145 Comments
BerrySerious 22 Jan @ 9:27am 
valve as muh as i know we already have an alternate variation of 2fort, this one is better so add it too, it would never hurt to have 3 versions of such an iconic map
matymach21 5 Jul, 2024 @ 7:28am 
best 2fort edit
RedOcto64 @YT 16 Jun, 2024 @ 7:57am 
could you put it on the sfm workshop too?
soop 27 May, 2024 @ 10:40am 
Hi, I have this map in rotation on this server!
74.91.114.211:27041
dysaster 15 May, 2024 @ 12:41pm 
baller ass map, every single map should have a dystopian cyberpunk version :gonheart: I love it
SKI BD 13 Apr, 2024 @ 12:26pm 
kong king x 2 fort
SloppySausage 2 Jun, 2023 @ 3:39pm 
add summer tag please :luv: this map is great and i love play this map again and again :steamthumbsup:
Belle (Certified Pooltoy) 13 Feb, 2023 @ 12:39pm 
I wish Valve would add this officially
Адский Поносер 19 Jan, 2023 @ 7:00am 
it reminds me of a Blade Runner 2049
Homnicidal Doktor 17 Oct, 2022 @ 10:13pm 
there NEEDS to be more maps with the Kong King aesthetics! Honestly Id 100% love to see a payload map thru some neon lit city. or just a somehow city based upward or borneo.