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Beet regeneration (1.1)
   
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19 Feb, 2020 @ 5:23pm
25 Feb, 2020 @ 12:53pm
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Beet regeneration (1.1)

Description
If you killed the giant beets (or even if you just want more positivity in your life) this mod offers you another chance
7 Comments
Catofdoom 17 Jun, 2020 @ 9:44pm 
so your saying i can kill them forever
neobind 28 Feb, 2020 @ 5:44am 
Could you make deer regenerate too? I killed them early on and now I want them...
oppopopo  [author] 25 Feb, 2020 @ 12:54pm 
I fixed the thing! (I hope)
StormWater98 23 Feb, 2020 @ 11:34am 
so... I wanted to see if it happens in higher level files as well. yes. This time, they spawned immediatly after opening the save.
I made a copy of my main save. Loaded in and bosses started spawning. The performance was abyssmal, 2 fps at max, but I've got an old laptop and got several craftingstations set to infite. Summoning a lot of bosses on top of that went as expected. BUT the bosses didn't stop spawning. I went somewhere towards the middle of the map without the risk of the slimekings destroying my base and justg sat there holding the attack key. I would have been able to easily clear the summons without much trouble. This time I didn't count, but 15 minutes of endless slimebosses seems a bit broken to me. I'm guessing the amount of slimes is based on the playerlevel?
Please try to fix the mod. I would love to get the beets back.
StormWater98 23 Feb, 2020 @ 10:38am 
I got the same bug of 12 slimekings spawning in a new world. I created the save before enabling the mod and the slimes spawned as soon as I started crafting.
SoulerClash 22 Feb, 2020 @ 1:38pm 
After i got this mod, giant red slimes tried to kill me once i started a new game o.o Please fix this.
Dedelblute3 22 Feb, 2020 @ 12:43pm 
YAYAYAYYAYAYAYAYYAYAYAYAYAYYAYAYAYAYYAYAYAYAYYAYAYAYYAYAYYAYAYAYAYYAYAYAYAYYAYAYYAYAYYAYYAY