Total War: ATTILA

Total War: ATTILA

237 ratings
Medieval Kingdoms 1212 AD Submod T2/T3 Units FIX + UNITS
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Graphical
File Size
Posted
Updated
3.831 MB
20 Feb, 2020 @ 7:22am
3 Mar, 2020 @ 3:18am
28 Change Notes ( view )

Subscribe to download
Medieval Kingdoms 1212 AD Submod T2/T3 Units FIX + UNITS

Description
THIS SUBMOD IS OUTDATED BECAUSE MAIN MOD FINALLY HAVE T2 AND T3 UNITS IF YOU WANT THEM JUST TURN OFF THIS MOD FROM LAUNCHER AND DONT FORGET DOWNLOAD MAIN : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1429109380


This mod fixes the gathering of armies and generals + added new units to factions

This mod is not officially endorsed or supported by the Medieval Kingdoms mod team. It is a standalone mod, and it is NOT required to play the Medieval Kingdoms 1212AD mod.
I would like to thank DETrooper from MK1212 dev team for little help!!!
and another big and great thanks to Grand Master Philip Gregory for creating old mod


I thank the Medieval Kingdoms mod team for the overwhelming MK1212 mod they did for us and for the very well done work!!!!


!!!!!!!!!!!!!!!!!!!!!!This mod does not increase the capacity of the limited units from the main mod. There is another mod for that!!!!!!!!!!!!!!




!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Mercenaries is not implemented yet!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!




!!!!!!!!!!!!!!!!!!!!!!!The technology tree is set up so that the units can be used approximately when they existed!!!!!!!!!!!!!!!!!!!!!!!!!!




!!!!!!!!!!!!!!!!!!!!!!!!!§I only add units to countries that already have units t2 and t3 in main mod!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!





!!!my new submod adds new units (I recommend downloading)!!! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2010317989











↓↓↓↓this fix working for these factions!!!↓↓↓↓↓
Lesser Poland
GoldenHorde
Milan
Venice
Sicily
Bulgaria
Denmark
Kingdom of England (added Welsh/Yeomen Longbowmen and spearmen as well as Retinue Longbowmen)
Kingdom of France
Holy Roman Empire (not including its Duchies)
Empire of Nicaea/Byzantine Empire Spatharioi Guard has been readded back in Empire of Nicaea they are available from T2 technology upgrade
Kingdom of Castile
Kingdom of Jerusalem & Cyprus
Crown of Aragon
Kingdom of Bohemia
Abbasid Caliphate
Almohad Caliphate
Seljuk Sultinate of Rum
Khwarazmian Empire
Viovodeship of Wallachia
Grand Knyazate of Kiev
County of Flanders
Canton of Schwyz(repaired)
Teutonic Order
Grand Dutchy of Serbia
Cuman-Kıpchak Confederacy
Austria
Dutchy of Burgundy
Electorate of Trier
Georgia
all t2 and t3 generals are removed not one even worked on allegedly functioning factions



!!!!!!!!!!!!!!!!!!!only Tier 1 generals can be hired for these factions, others not available for functionality!!!!!!!!!!!!!!!!!!!
but other units T2 and T3 are available



The mod currently works for these factions:(old mod)
Kingdom of England (added Welsh/Yeomen Longbowmen and spearmen as well as Retinue Longbowmen)
Kingdom of France
Holy Roman Empire (not including its Duchies)
Empire of Nicaea/Byzantine Empire
Kingdom of Castile
Kingdom of Jerusalem & Cyprus
Crown of Aragon
Kingdom of Bohemia
Abbasid Caliphate
Almohad Caliphate
Seljuk Sultinate of Rum
Khwarazmian Empire
Viovodeship of Wallachia
Grand Knyazate of Kiev
County of Flanders
Canton of Schwyz(repaired)
Teutonic Order
↓(new mod)↓
Lesser Poland
GoldenHorde
Milan
Venice
Sicily
Bulgaria
Denmark
Kingdom of Hungary
Austria
Cuman-Kıpchak Confederacy
Grand Dutchy of Serbia
Dutchy of Burgundy
Electorate of Trier
Georgia

↓↓↓↓↓NEW FACTIONS ADDED ↓↓↓↓↓(new mod)
Lesser Poland
GoldenHorde
Milan
Venice
Sicily
Bulgaria
Denmark
Kingdom of Hungary
Austria
Cuman-Kıpchak Confederacy
Grand Dutchy of Serbia
Dutchy of Burgundy
Electorate of Trier
Georgia

Spatharioi Guard has been readded back in Empire of Nicaea they are available from T2 technology upgrade





In the future I am able to add some units if you are interested, but it's a lot of time consuming so it won't be fast



this mod is SAVE compatible until you upgrade your units to hight tier




Right loading order is:
Medieval Kingdoms 1212 AD Base Pack - Campaign Alpha
Medieval Kingdoms 1212 AD Models Pack 1.v2
Medieval Kingdoms 1212 AD Models Pack 2
Medieval Kingdoms 1212 AD Models Pack 3
Medieval Kingdoms 1212 AD Models Pack 4
Medieval Kingdoms 1212 AD Models Pack 5
Medieval Kingdoms 1212 AD Models Pack 6
Medieval Kingdoms 1212 AD Music
All Settlement Walled - Siege Map Replacer
this mod






I don't know how many factions were broken so if you had a problem with other factions I will fix them




THIS MOD WORKING ONLY WITHOUT THE ORIGINAL T2/T3 MODE and he is not REQUIRED No more!



!!!!!!!!!!!!!!!! ALWAYS MAKE A SAVE BEFORE UPGRADING TO A HIGH TIER!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Then I won't be able to fix it anymore!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Popular Discussions View All (3)
52
23 Jan, 2022 @ 1:01pm
What faction would you like to see done?
RoyalSamCZ
45
30 Jun, 2020 @ 4:03pm
I'm looking for voluntary beta testers
RoyalSamCZ
3
19 Oct, 2020 @ 10:54am
!!!!!!!!!!!!!!my new submod adds new units (I recommend downloading)!!!!!!!!!
RoyalSamCZ
373 Comments
ducmau5 6 Jun, 2024 @ 6:12pm 
doesnt work, breaks the game
Alea iacta est 16 Feb, 2024 @ 11:25am 
a lot of factions dont have the high and late versions of their units yet. such as scotland for example. so would this mod still fix those problems?
Aristoxenus 9 Aug, 2022 @ 12:23pm 
I love how you wrote Duchy of Burgundy "DUTCHY"
Nash 2 Aug, 2022 @ 2:39pm 
@RoyalSamCZ

I've been working on a new sub mod to add custom battle units to the campaign. You seem experienced with using PFM/RPFM and I could use some help/guidance regarding an error I've been having. If you have any time to spare I'd greatly appreciate some advice on this issue so I can continue working on some more sub mods regarding units.
RoyalSamCZ  [author] 2 Aug, 2022 @ 5:34am 
@RyBo This mod was for a very old version when it was still not possible to recruit t2 and t3 units in the campaign. Now it has been possible for a very long time so yes he is dead it only added new units to the game then compared to another mod here in the workshop and there are no lies when I wrote in the description that I am no longer working on it because the main mod works fine with T2 and T3
RyBo 16 Jul, 2022 @ 8:12am 
@Nash, sorry bruv the mod is dead. He fell for the lies that all units are working. Even after I sent him proof months ago we needed the update. He even doubled down and with his top line description..
Nash 7 Jul, 2021 @ 10:45am 
I know they added T2 and T3 units but I've noticed that many of the units your mod included are not in the updated version of the base mod. Unit rosters were full of units and now only contain like half of what they used to.
Sir.Abdullah Arabicius I 25 Apr, 2021 @ 4:05pm 
you need to update your mode Actually you have to if you want good rating
dimosin59 20 Mar, 2021 @ 11:21am 
this mod does not work for me. when I start the game blocks everything. Can somebody help me . Because I may not do something right??
RoyalSamCZ  [author] 6 Feb, 2021 @ 2:09pm 
I CHANGED THE DESCRIPTION PLEASE READ THE TOP LINES