Transport Fever 2

Transport Fever 2

325 ratings
Asset Mega Pack - Collision Enabled
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Building: Industry
File Size
Posted
Updated
12.545 MB
21 Feb, 2020 @ 1:53pm
9 Mar, 2023 @ 3:11pm
7 Change Notes ( view )

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Asset Mega Pack - Collision Enabled

Description
This mod contains 1100+ original TPF2 in-game assets using existing models and textures. Some will be available via existing mods but this is intended to be a comprehensive collection of almost everything used in the game.

It includes:

- All Era A, B and C residential, commercial and industrial buildings
- Industry buildings
- Industrial chimneys (smoking and non-smoking)
- Industrial silos and tanks
- Cargo / freight (large and small)
- Containers
- Roof pieces - vents, fans, skylilghts
- Awnings
- Benches, chairs, tables and umbrellas
- Market stalls
- Miscellaneous small items
- Selected airport, rail and harbour assets
- Signs

Assets have a number of configuration options available to them:

1. Height adjustment in small increments from 0.3m to 0.9m above ground level. Further adjustment can be done using the < and > controls.

2. Width, Length and Height scaling. It is possible to increase the size of assets up to 125% of original size if needed.


Disclaimer: Download and use this mod at your own risk and as always, back up savegames and mods.


This mod is identical to the Asset Mega Pack but with collision enabled on all objects.
43 Comments
mmcomes2u 17 Jun, 2024 @ 7:25am 
coooool thank you
Quince99  [author] 10 Mar, 2023 @ 6:49pm 
Thanks for letting me know, there are a great many items in the construction files for this mod and it's easy to miss some. I'll double check the harbour section and see if anything gives me a placeholder cube or there are ones that I've missed out entirely from the .CON file.
Iperorchide 10 Mar, 2023 @ 11:15am 
Hi Great! just a fast question! After the newest update of the game, two items from your great mod (both with and without collision version) are missed. I'm talkin about the cargo buildings from harbor section. I tried to restore them by myself but i didn't find them anymore, neither going through the game folders. Do you know something more? Thank you so much! :))
FunGaming44 4 Mar, 2023 @ 4:42am 
@Quince99 No Problem, loving your mods my friend. Great work your doing
Quince99  [author] 4 Mar, 2023 @ 4:17am 
@FunGaming44 - Full marks for being so pro-active on this, it's much appreciated. As I said on the campaign assets thread, I'll reassess all my mods (as will countless other people no doubt!) to see if the still work and what, if any, changes are needed.
FunGaming44 4 Mar, 2023 @ 3:45am 
Same goes for the industrial buildings some are also not working anymore
FunGaming44 4 Mar, 2023 @ 3:23am 
With the latest beta update there is an issue with a lot of the buildings in the stations tab, I think it's because it uses new models in the beta update. Hope you can update the 2 mod packs to make use of the new models.
Esox Lucius EL™ 21 Oct, 2022 @ 11:38pm 
Thank you for this ^^ - Time to make my map pretty!
µBunny 5 Aug, 2021 @ 4:56am 
Time to learn, then :)
Quince99  [author] 5 Aug, 2021 @ 4:06am 
In theory yes, but that would mean acquiring more scripting knowledge. The initial release was non-collision as it made close placement of scenery and set dressing items more convenient.