Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Chicken Farms
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Building
Buildings (by category): Factory
File Size
Posted
Updated
11.469 MB
23 Feb, 2020 @ 12:52pm
3 Jul, 2020 @ 6:33am
9 Change Notes ( view )

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Chicken Farms

Description
2 small chicken farms, mirrored for easy connection.
Provides a small amount of meat in return for grain.
Requires up to 20 workers. In the mod category Factories.

No heating requirement
48 Comments
Leftaf 28 Oct, 2024 @ 1:35am 
Now with the final Game you may add a Vanilla Version chickenV

Replace the $TYPE_FACTORY by

$TYPE_STORAGE

$STORAGE RESOURCE_TRANSPORT_LIVESTOCK 40
$CONSUMPTION_WATER_REQUIRED_QUALITY 0.75

Means it will produce bio waste and need the live stock farm with the slaughterhouse.
Valikdu 24 Aug, 2024 @ 6:24pm 
I love this!
Maybe, for balance, this could be slightly tweaked (adding a real demand for water and maybe slightly increasing the crop requirement to like 0.6 instead of 0.5)
AI 17 Jan, 2024 @ 2:02pm 
The amount of people to manage the farm for that output of meat seems excessive.
Maybe if it would generate some edible food in parallel to the meat, think of the chicken eggs...
20 people is just too many. Otherwise, love your mods for small scale farming, they create this comfy atmosphere when you are starting with a small village and building it up.
Laki 23 Jan, 2022 @ 12:37pm 
Any chance of making a branch of this mod that produces livestock instead of meat?
LIGHTTECH2 17 Jul, 2021 @ 12:20am 
so lovely to have a variety of buildings
Baleur 28 May, 2020 @ 8:42am 
Its weird in the vanilla game that the cheapest meat available in the world (chicken) isnt available, but a luxury! xD Thank you
Tstorey5 17 May, 2020 @ 7:10pm 
still with enough it is pretty reliable
OffTheRailsGaming  [author] 17 May, 2020 @ 8:34am 
Ever increasing prices means buying anything in is counterproductive eventually. These aren't meant to be stand alone suppliers for a town, more an addition to help towards the upkeep. You will need a few of these and some fish farms to produce enough meat for a reasonable size town. I do plan on doing some other varieties too so that you can use them as part of a modular farming community. These work well connected together too, like the fish farms can. If you connect two up directly by the factory connections then you only have to deliver to and collect from one of them, meaning trucks aren't sitting around waiting to get filled up as long. As I said, these are meant to be slow producers, one small chicken farm won't feed a town in the tens of thousands.
rabbyt 17 May, 2020 @ 8:12am 
It is a nice looking addition and concept to the game. I tried it for a little over ten game years but could not generate enough meat to supply a community of the size that could spare the 10-20 workers required to operate the farm. Unlike the food supply chain the meat production chain seems to be counter productive. Better off diverting one's crops and workers to food and fabric/clothing lines then buying the meat needed from outside sources to maintain a positive balance sheet. Not everything needs to be in "red". hehehe
Tstorey5 15 May, 2020 @ 6:23pm 
cool looking foward to it