Dream Car Builder

Dream Car Builder

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Dieseldorf
   
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144.904 MB
24 Feb, 2020 @ 9:21pm
27 Nov, 2022 @ 12:24pm
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Dieseldorf

In 1 collection by Slam Jones
Jones Maps
21 items
Description
v0.7.1 - Airport Lights

Giant 11km x 11km countryside map with many km of roads, two airports, and lots of open land.
12 Comments
Supermacron 1 Apr @ 12:19pm 
No idea how I just now discovered this map.
As vvtz said 5 years ago, my car wobbles a lot and takes damage without me going offroad or anything. On nurburgring I didn't have such issues because my race cars are much stiffer than my road ones. Guess I'll have to leave the self repair on for this one.
5thDimensionZ 1 Dec, 2022 @ 12:12pm 
Poll is back and so am I
Best prerunner map here I come
5thDimensionZ 11 May, 2020 @ 4:42pm 
Love the map, and I need to try the new update. Since I see you took the pole out, count on my vote to put it back lol. It is so fun to drop cars off and just watch them fall with the satisfaction of knowing they will soon be one flat, dead car.
Slam Jones  [author] 11 May, 2020 @ 3:25pm 
Hey thanks, glad you like it!

The car wobbling issue is one that I noticed early on. You're right in that the size of the map seems to be directly related to the issue. Generally, the larger the map, the more the wobble becomes apparent.

I think you're also right in that the physics engine is having some trouble. I think with the larger maps, the size of the variables increase and the precision drops (though I don't know quite enough about coding to explain it properly). In any case it seems to be something we have to live with on larger maps for now.

Also, I might bring the pillar back... not sure yet :)
vvtz 11 May, 2020 @ 12:39am 
Wow, nice update, love it! Will miss the giant pole though, haha)
I've noticed one issue, which is probably not related to the map itself but rather to the game's engine, because I also noticed the same thing on Nordschleife map. I suppose the issue is caused by the size of the map. On this map and on Nordschleife, cars start wobbling a little bit, even when staying completely stationary, with no movement, a car shakes and wobbles as a freezing dog in a blizzard. Looks like for some reason there are internal forces and tensions in the car's frame that cause this wobbling. And it influences the car's handling too, when it is moving. Switching between 1KHz and 2KHz physics settings changes the amount of wobbling, so I suppose it has to do with the physics update rate, taking into account that in this game the mass and strength of the frame somehow depend on physics rate. Any thoughts on this?

Anyway, great job on the map's development, hope you continue your work!
5thDimensionZ 29 Feb, 2020 @ 2:41pm 
Awesome!
Slam Jones  [author] 29 Feb, 2020 @ 9:46am 
Yeah the corner-spawn thing is an issue I can only fix by making the map smaller.

I love doing lots of buildings, but since it creates lag, I won't do too many for this map. As such, I plan to do this in a more rural Mid-West US style, with a few small town dotting a few minor roads, with the main highway kind acting as an artery and branching off to feed the towns.

5thDimensionZ 28 Feb, 2020 @ 6:41pm 
Sounds great! Though I did have a glitch when trying to spawn on the very edge of the map. It would freeze for like a minute then spawn me a billion feet in the air. If this could be fixed, that'd be great. Other than that the map is great and I love it. Also, this is one of the only huge maps that doesn't lag a lot so in the future, could you try to not fill it with tons of buildings? (San Angelo, my favorite map in game, but super laggy, is like this. To many buildings.)
Slam Jones  [author] 28 Feb, 2020 @ 5:15pm 
Hey, glad you're enjoying it!

After driving around on it for a bit, and testing some other maps, I've decided that I will smooth out the terrain a bit. I want to be able to have some areas relatively smooth, and some bumpy, but the tools I am using don't allow it.

But, so far I have not had too many bug complaints, so I plan to add in some more roads, maybe a few tiny towns, and a few airports for the aircraft folk. I tried to add off-ramps to the freeway, but they turned out super laggy... I'm hoping to make them work though.
5thDimensionZ 26 Feb, 2020 @ 2:50pm 
Ok, I tested it out... THIS IS GOLD. It's perfect for speed running trophy trucks and rally cars across. I love it. And the highway is great for testing high speeds, but it makes it fun cuz it's not completely flat.