RimWorld

RimWorld

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VGP Garden Medicine
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.872 MB
25 Feb, 2020 @ 5:40am
17 Jun @ 5:36pm
35 Change Notes ( view )

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VGP Garden Medicine

In 1 collection by dismarzero
Vegetable Garden Project 1.1
25 items
Description
Garden Medicine (Does not require Vegetable Garden)

Adds new Medicines and Drugs.

-Flu Ez a drug for blocking flu.
-Ibuprofen a drug for reducing pain.
-Antibiotics for reducing the amount of time for being sick and prevents infections.
-De-Worm prevents Gut worms and Muscle parasites.
-Mecha-Gone prevents fibrous and sensory mechanites.

-Dandelion tea made from Dandelion clippings grown from patches.
The tea is a tribal style tea that boosts recovery and joy.



Make Neutroamine. Grow Neutro-Flowers to refine neutroamine from at the drug lab.

Hydroponic Ambrosia. Used in glitterworld medicine.
Make ultratech medicine.
Make Bandage kits. Used in make medicines.
Grow Tobacco and make Cigarillos.

Research Bulk recipes:
-Medicine kits
-Garden Medicines: Flu Ez, Ibuprofen, and Antibiotics.
-Penoxycyline, go-juice, flake, yayo, wake-up, and smokeleaf joints.


-latest Chinese translation, thanks to: bfmsc

i recommend :
Mod Medicine
For anyone wanting to use the band-aid kit as medicine.

Old versions of my mod:

I do keep the last stable version of each version of the game on my Nexus mods page. And 1.0 and older mod downloads can be found on my Dropbox / Forum / Nexus accounts.

Forum:
Forum Download Link[ludeon.com]
Dropbox 1.0 version
DropBox Download Link[www.dropbox.com]
Nexus mods:
Nexus Mods Download Link[www.nexusmods.com]
Steam News and Credits For my mods:
Vegetable Garden 1.0 / 1.1 Collection On Steam

Wanna support the mod? Buy me a Coffee! [ko-fi.com]

Please click on my Project page / collection above to see all credits for Art and Translations donated to the project!
246 Comments
dismarzero  [author] 19 Jun @ 8:29pm 
Its like every 5 to 7 I believe. And I also made Glitterworld inoculation which is 1 pill that does it all and last like 15 days.

And yes its all prevents not treats.
Heart 🎕 19 Jun @ 6:40am 
Ah, nvm, it only prevents it, I thought it was a translation error. In that case, it's useless. I'm not giving my colonist 30 pills a day to do a guessing game of when they might get a disease. There's like 8 different events for these sicknesses in-game.
Heart 🎕 19 Jun @ 6:37am 
De-worm didn't work??
dismarzero  [author] 17 Jun @ 5:37pm 
1.5 / 1.6
-Reworked Schematic's Patch
-Schematic's research books added
tomyjp 17 Jun @ 8:47am 
That's great to hear! Thanks for reviewing the error so quickly. I really appreciate your hard work in updating such great mods!
dismarzero  [author] 17 Jun @ 8:15am 
Yeah its a minor error should not effect the game play. I will have to rework the patch for this :)
tomyjp 17 Jun @ 6:44am 
Yes, I do! Here is the link to the error log: https://gist.github.com/HugsLibRecordKeeper/d4c5494ebda1b2c15629fdd6c02388de

Thank you for your quick response!
dismarzero  [author] 17 Jun @ 6:12am 
Do you have a green Share button on your error log? can you send me that link?
tomyjp 17 Jun @ 1:58am 
Hello, I'm experiencing an XML error with the latest versions of VGP Garden mods (Fabrics Simplified, Medicine, Resources) on RimWorld 1.5.4409 rev1120.
An error window appears at the game's start screen (where "New colony", "Load game" and "Options" buttons are)

The specific error is:
XML error: Duplicate XML node name VG in this XML block: <tabs><Main /><EPOE /><VG /><VG /><VG /></tabs>

It seems the game launches without any issues if I enable only one of these VGP Garden mods in my modlist.

I managed to resolve the problem by reverting to older versions of these three mods I had backed up before. With the older versions, the game launches successfully even with all three enabled.

Apologies if this is due to mod order or an issue on my end.
lawreel2014 15 Jun @ 6:43pm 
nvm it was just cuz i had the order of mods wrong