RimWorld

RimWorld

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VGP Soylent Production
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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Updated
1.210 MB
25 Feb, 2020 @ 5:40am
17 Jun @ 5:57pm
15 Change Notes ( view )

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VGP Soylent Production

In 1 collection by dismarzero
Vegetable Garden Project 1.1
25 items
Description
Adds Soylent Production...

(Does not require Vegetable Garden)

A more advance version of the mod.

- There aren't Soylent Cola and Soylent Medicine anymore. You can produce "Soylent Blue" (Animal Meat), "Soylent Purple" (Insect Meat), "Soylent Red" (Fruits Vegetables) and "Soylent Yellow" (Animal Products) instead.
- You need to butcher the corpses (humans, insects and other animals) before you can "transfer" the meat into the corresponding "Soylent Type". So you will have some mood debuff.
- You can only process five pieces of ressource per action. So production time has been gone up quite a lot.
- Additionally "Soylent Products" aren't that OP anymore: one junk of meat / fruit / vegetable will be one piece of Soylent; Nutrition was reduced from 0.15 to 0.05.
- "Soylent Products" will rot eventually. But before they will last very long - even longer than pemmican (50% longer). And if you refrigate them, they will theoretically last forever.
- Research costs have been increased and electricity has been integrated as a research prerequesition.

But I also integrated some simplifications (and so raised the OPness of this mod):
- All "Soylent Products" will stack up to 500 items per tile.
- There is an additional research step: "Advanced Soylent Production". After researching that, you can mass produce all "Soylent Products" (100 pieces instead of five, at a 35% reduced production time). Also you will be able to produce "Survival Meals" out of "Soylent Products" and/or pemmican (at a higher ressource cost than regular "Survival Meal" production).


Orignal Mod made by master modder JuliaEllie. Maintain By dismar. Remastered by PhileasFogg!
Art updated by CrustyPeanut
https://ludeon.com/forums/index.php?topic=5450

-latest Chinese translation, thanks to: bfmsc

Old versions of my mod:

I do keep the last stable version of each version of the game on my Nexus mods page. And 1.0 and older mod downloads can be found on my Dropbox / Forum / Nexus accounts.

Forum:
Forum Download Link[ludeon.com]
Dropbox 1.0 version
DropBox Download Link[www.dropbox.com]
Nexus mods:
Nexus Mods Download Link[www.nexusmods.com]
Steam News and Credits For my mods:
Vegetable Garden 1.0 / 1.1 Collection On Steam

Wanna support the mod? Buy me a Coffee! [ko-fi.com]
66 Comments
dismarzero  [author] 17 Jun @ 5:57pm 
1.5 / 1.6
-Reworked Schematic's Patch
-Schematic's research books added
dismarzero  [author] 11 Jun @ 5:56pm 
1.6!
gunns22 6 Nov, 2024 @ 5:42pm 
@dismarzero I got another idea while waiting on an answer. We have represented in the Soylent colors people, plants, animals, bugs, and milk/eggs, but not monsters. How about a recipe where feeding Twisted Meat into the Soylent machine makes Soylent Orange?
gunns22 4 Nov, 2024 @ 5:50pm 
So, why'd you remove Soylent Cola and Soylent Medicine? Just curious.
dismarzero  [author] 5 May, 2024 @ 4:16pm 
Yea that's not too much to do.
Ashlynn 5 May, 2024 @ 9:24am 
It would be really handy if we could un/reinstall the machine. I'd love to carry one along to quickly set up work camps. Thanks for the mod; I've been enjoying it a lot. :)
dismarzero  [author] 16 Mar, 2024 @ 11:49am 
1.5!
toetruckthetrain 22 Aug, 2023 @ 8:18pm 
finally, i can weaken the men in my colony easier than ever before
EtsuyaH 11 Jan, 2023 @ 12:15am 
I need to call Detective Robert Thorn
dismarzero  [author] 10 Jan, 2023 @ 3:04pm 
Yeah it's not human meat.


Soylent Green - made from "High Energy Plankton"®.