Arma 3
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1904-05 Russo-Japanese War Factions
   
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Data Type: Mod
Mod Type: Character, Equipment
File Size
Posted
Updated
214.094 KB
3 Mar, 2020 @ 11:46pm
29 Jan, 2022 @ 1:52pm
7 Change Notes ( view )

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1904-05 Russo-Japanese War Factions

In 1 collection by Rustled Ravioli
My Arma 3 Historical Faction Mods
42 items
Description
This addon attempts to recreate the ground forces involved in the Russo-Japanese War
24 Comments
vina 29 Apr @ 2:57pm 
"Japanese Rifleman (Late War)" Looks like doesn't have any ammo, just 5 shoots, any fixes?
[Black_Hawk_BG]_->_<-_X-Ray 29 Dec, 2023 @ 1:40pm 
I actually found some Muskets and the 1855 Springfield rifle as well. But anyway, let us not spam here anymore. And you keep up the great work! 💪
[Black_Hawk_BG]_->_<-_X-Ray 29 Dec, 2023 @ 1:38pm 
Thank you for the details about creating such an ambitious mod. You have a lot of experience and prefer mods, based on real wars and events, which I also very much like. The uniform you mentioned is needed for the Bulgarian militia units, who participate on the russian side in attempt to liberate the country. It would be quite difficult to find really accurate uniform for each faction, as there are going to be 3 different groups on both sides for BLUFOR and OPFOR, but I will try out a very long list of mods I've already prepared. So, one of them seems to be GEIST. I need to add horses, filed artillery and Gatling guns, may be horse wagons, if possible, etc., so it's not going to be easy, but wish me luck. One of the biggest problems are the older rifles, as I have found only a few of them by now - Chassepot, Dreyse, Henry Martini and Winchester repeater. I will really appreciate even more help and thanks in advance! :steamhappy:
Rustled Ravioli  [author] 28 Dec, 2023 @ 2:54pm 
The uniform is one of the Vichy milice uniforms from GEIST, and good luck on your mod. Some advice I would give would be to make sure you extensively check that you have every mod you need before you start so you don't have to add and or redo things later on. Another thing would be to make sure the mod list has things that are necessary, if there isn't a mod that has something you need or there are multiple large mods that have one thing each that you need, see if your mod list has something similar so you don't create a huge dependency list as I've learned that in some cases a lowered dependency size is sometimes more important to people than historical accuracy. Hope that helps!
[Black_Hawk_BG]_->_<-_X-Ray 28 Dec, 2023 @ 2:10pm 
This is a great mod, thank you for the ideas and concept. Please, tell me from which mod is the black uniform on the very last picture in the list. I am trying to make a list for a mod I'm planning to work on. Can you give me some ideas or advice - it should be about the Russian-Turkish war 1877-78... Thank you in advance!
Rustled Ravioli  [author] 19 Aug, 2022 @ 6:54am 
@Ģ◊иŽФ⚡∀mηЯΛ¥ Compared to some of my other faction mods, this list is comparably small, and some of the addons listed here are small in size, so while the list may seem large it is not as large as it may seem at face value.
Ģ◊иℤ◊⚡ℤ∀муpΛй 19 Aug, 2022 @ 4:55am 
Jesus christ the amount of mods needed, why need ww2 mods for pre-ww1 battles ?
Rustled Ravioli  [author] 16 Aug, 2022 @ 11:23pm 
CptXile 16 Aug, 2022 @ 11:21pm 
Having some issues where the early war Japanese cavalry units when loaded in crash the game. I am not sure if this is an issue on my end or an issue of something on the unit. the error message Arma 3 is telling me is "STATUS_ACCESS_VIOLATION"
Apologies if it's some weird issue on my end and nothing to do with the mod or any attached mod
Rustled Ravioli  [author] 29 Jan, 2022 @ 3:37am 
Updated