Killing Floor 2

Killing Floor 2

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KF-The-Killing-Temple
   
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Maps and Mods: Maps, Survival
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投稿日
99.011 MB
2020年3月4日 10時24分
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KF-The-Killing-Temple

解説
KF-The-Killing-Temple

Looming high above the ruins of ancient pyramids,
the Temple casts its monolithic shadow upon the hot, bloodstained sands,
ever replenished by storms and slaughter alike.
Will you face what horrors the tombs may resurrect,
or flee towards the mirage of safety offered by a barren wasteland?
Be weary, for the deserts shifting sands may be deadlier than any foe you face.



map:
small-meduim
4 traders
20 collectables
sand storm
pickups and ammo via kismet
custom shaders and particle


have mercy on your soul,
this map may look pretty but plays dirty,
Egyptian gods have spoken !


credits,
unreal tournament 2004,
deadfalll adventure,
danyart,magister and all that played the beta version

good luck all and keep up the great support

17 件のコメント
sR~ 5月8日 19時09分 
i liked it, pretty cool artwork, loved the anubis statues.
zumlustigenschnitzlwirt|Tv 2022年11月4日 0時31分 
I also have a nice map on my 2 servers
[Ger] ZumLustigen Schnitzelhorrorhaus by GMA
IP: 116.202.173.223:35421
Schwer - 10 Wellen

[Ger]Zum Lustigen Hackfleischhackenderzerhacker
IP: 116.202.233.204:27015
Lebensmüde - 10 Wellen
manolito 2020年6月19日 6時56分 
it looks good :steamhappy:
Wehzy 2020年6月11日 6時48分 
Good map, reminds me a lot of serios sam which is an amazing game.
DocMcStuffin 2020年5月10日 17時53分 
This is a fun map. It's aesthetic is like Stargate meets Serious Sam.
sebul 2020年4月10日 4時07分 
trash map.
sebul 2020年4月10日 4時04分 
the zeds outside burns and dies. what is this. this is too easy.
Frostbite*  [作成者] 2020年3月15日 8時35分 
its a troll but they still can be picked up
missing.trigger 2020年3月15日 7時18分 
Why there's ammo on fire sand if you don't supposed to go there????
Frostbite*  [作成者] 2020年3月14日 21時18分 
Serious the sand outside of the playing area is ofc hot desert sand,eg no go area for the players,makes sense,also the inside of the map is what the player has to play in, it isnt open world:),imagine inside the players area as the same as the outside,it would be just brutal and unfair,i have the players gameplay in mind not to charchoal them to death,that wouldnt be fun now:),besides u can go a good distance out of map if u have a medic healing u,also during trading times u take no damadge sure:^^ ty for the feedback