Killing Floor 2

Killing Floor 2

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KF-The-Killing-Temple
   
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Maps and Mods: Maps, Survival
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99.011 MB
2020년 3월 4일 오전 10시 24분
업데이트 노트 1개 (보기)

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KF-The-Killing-Temple

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KF-The-Killing-Temple

Looming high above the ruins of ancient pyramids,
the Temple casts its monolithic shadow upon the hot, bloodstained sands,
ever replenished by storms and slaughter alike.
Will you face what horrors the tombs may resurrect,
or flee towards the mirage of safety offered by a barren wasteland?
Be weary, for the deserts shifting sands may be deadlier than any foe you face.



map:
small-meduim
4 traders
20 collectables
sand storm
pickups and ammo via kismet
custom shaders and particle


have mercy on your soul,
this map may look pretty but plays dirty,
Egyptian gods have spoken !


credits,
unreal tournament 2004,
deadfalll adventure,
danyart,magister and all that played the beta version

good luck all and keep up the great support

댓글 17
sR~ 2025년 5월 8일 오후 7시 09분 
i liked it, pretty cool artwork, loved the anubis statues.
zumlustigenschnitzlwirt|Tv 2022년 11월 4일 오전 12시 31분 
I also have a nice map on my 2 servers
[Ger] ZumLustigen Schnitzelhorrorhaus by GMA
IP: 116.202.173.223:35421
Schwer - 10 Wellen

[Ger]Zum Lustigen Hackfleischhackenderzerhacker
IP: 116.202.233.204:27015
Lebensmüde - 10 Wellen
manolito 2020년 6월 19일 오전 6시 56분 
it looks good :steamhappy:
Wehzy 2020년 6월 11일 오전 6시 48분 
Good map, reminds me a lot of serios sam which is an amazing game.
DocMcStuffin 2020년 5월 10일 오후 5시 53분 
This is a fun map. It's aesthetic is like Stargate meets Serious Sam.
sebul 2020년 4월 10일 오전 4시 07분 
trash map.
sebul 2020년 4월 10일 오전 4시 04분 
the zeds outside burns and dies. what is this. this is too easy.
Frostbite*  [작성자] 2020년 3월 15일 오전 8시 35분 
its a troll but they still can be picked up
missing.trigger 2020년 3월 15일 오전 7시 18분 
Why there's ammo on fire sand if you don't supposed to go there????
Frostbite*  [작성자] 2020년 3월 14일 오후 9시 18분 
Serious the sand outside of the playing area is ofc hot desert sand,eg no go area for the players,makes sense,also the inside of the map is what the player has to play in, it isnt open world:),imagine inside the players area as the same as the outside,it would be just brutal and unfair,i have the players gameplay in mind not to charchoal them to death,that wouldnt be fun now:),besides u can go a good distance out of map if u have a medic healing u,also during trading times u take no damadge sure:^^ ty for the feedback