Europa Universalis IV

Europa Universalis IV

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City-State of Carthage 2.1
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2.568 MB
7 Mar, 2020 @ 7:55am
20 Apr @ 7:53am
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City-State of Carthage 2.1

In 1 collection by Reloader
Kingdom Collection
5 items
Description


City-State of Carthage’s history
Carthage was a Phoenician state that included, during the 7th–3rd centuries BC, its wider sphere of influence known as the Carthaginian Empire. The empire extended over much of the coast of Northwest Africa as well as encompassing substantial parts of coastal Iberia and the islands of the western Mediterranean Sea.

City-State of Carthage’s features include:
  • New formable nation: Form the City-State of Carthage.
  • Unique mission tree:
    • Become a trade empire: End the pirating traditions in North Africa and reestablish the great trading nation of Carthage. Found new trade posts, upgrade existing centers of trade and enslave the pirates around you.
    • Build a great fleet: Build the greatest fleet the Mediterranean Sea has ever seen. Conquer Italy and defeat your enemy, the Romans.
    • New colonies: Look beyond the Mediterranean Sea and establish new colonies across the atlantic
  • Unique national ideas: Carthaginian Ideas embrace a freer society, let you become a trade hub, reestablish Punic warriors, build a strong navy and invite more scholars.
  • Three new religions: Judaic, Donatist and Canaanite
  • Flavor events: Includes 50+ events focusing around Hannibal's legacy, trade and enslavement.
  • Minor features: 5 achievement missions, 2 new government reforms "Punic" & "Canaanite Republic" with "Time of Decadency" mechanic, new Carthaginian culture, and new Carthaginian estate with six privileges



Specifications:
Requires: Kingdom Collection Core

Language support:
  • English
  • German

Ironman: no
Old versions for 1.29 & 1.30 available on the Discord
Recommended DLCs: Wealth of Nations, Golden Century

Compatibility:
Highly compatible. Conflicts only with other mods that use the tag KTH.

Compatibility tested with:
Lux in Tenebris: Works, LiT should be above KTH in the load order.

Credits: Reloader
more

1.0 release: 04.04.2020
2.0 release: 28.12.2020
2.1 release: 12.05.2021

A Kingdom Collection:
The Kingdom Collection stands for fairly vanilla-like and flavor rich mods of high quality. If you have suggestions, put them in the comments or post them in a discussion thread.

Join the "Kingdom Collection" discord
[discord.gg]
Popular Discussions View All (4)
10
27 May, 2020 @ 5:05am
Carthage History Discussion
Reloader
6
14 Jun, 2020 @ 4:04pm
PINNED: National Ideas
Reloader
54 Comments
[☆] TheHijackerMan 29 Oct, 2024 @ 10:54am 
Carthage does not seem to have some of the new government reforms most tags have, such as the Military doctrines and organisation
beardofaaron 18 Jun, 2024 @ 6:22am 
what is the tag for Donatist?
oskarmaxing 29 May, 2024 @ 9:42am 
Cato fuming in the comments
Gerch 22 Mar, 2024 @ 1:56pm 
carthago delenda est
Reloader  [author] 17 Oct, 2023 @ 9:35am 
@FalloutGod48 this behavior is unintended With Kingdom Collection Core running, you should be able to form it before admin 10 at the costs of splendor/mana points. With Kingdom Collection Core downloaded and enabled, this should be fixed.
FalloutGod49 4 Oct, 2023 @ 4:01pm 
can you make a change so you don't have to have dip (or was it adm?) tech 10 to form, I need to form as soon as possible because I'm making a custom map and I need Carthage for it.
RuberMuncher 4 Jun, 2022 @ 1:36pm 
cant give carthaginian estate any privileges with upgraded great project
Reloader  [author] 12 May, 2021 @ 5:41am 
Ignore comments below :) This workshop page now features the latest 2.1 version of the mod. Make sure you also have the Kingdom Collection Core active!
Klaestone 3 Feb, 2021 @ 9:39pm 
Thanks, I was trying to form it but my culture was Atlas (playing extended timeline, once I converted culture to tunisian I was able to form it
Reloader  [author] 3 Feb, 2021 @ 9:09am 
I suggest playing the 2.0 version, see top of description