Stellaris

Stellaris

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Megastructures Rebalanced
   
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437.620 KB
7 Mar, 2020 @ 12:15pm
28 Mar, 2020 @ 9:03pm
11 Change Notes ( view )
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Megastructures Rebalanced

Description
Megastructures have always been something of a topic as some are quite useful and possibly OP while others aren's all that useful at all. This has changed with this mod.

These megastructures have been revamped and rebalanced to make them more useful or less OP, as well has more expensive to make. Here are major things that have been added, changed or removed:
- All megastructures got a price hike and now use influence to built up levels of each megastructure
- Sentry Array has been removed all together as its pretty much useless and OP when at max level
- Dyson Sphere makes less energy but now gives a bonus to energy production jobs all over the country that owns it
- Science Nexus has its research speed modifier changed from 15% to 25% at its max level
- Matter Decompressor makes less minerals but in return makes 1 dark matter per month at max level
- Strategic Coordination Center has been buffed to now have fire rates for all weapons and army health and damage increased to 15% when you build the max level
- Mega Art Installation will now produce a very small amount of minor artifacts per month
- Interstellar Assembly now produces influence per turn

If there are any bugs, crashes, or any need of improvement, please leave a comment in the thread that it should go to. Federations megastructures will be added in and this mod will be updated to it when Federations releases.
4 Comments
Tatersalad15  [author] 29 Mar, 2020 @ 10:09pm 
I did clean up the file, so hopefully it works now
Fox Tail 28 Mar, 2020 @ 10:43pm 
ok got it so it a bug. I'll try see why it not working fine for me.
Tatersalad15  [author] 28 Mar, 2020 @ 8:51pm 
I'll look into that. That's weird as it works fine for me
Fox Tail 28 Mar, 2020 @ 8:08pm 
Am I suppose to only be able to upgrade the dyson sphere once?